In their dieing breaths, they got Macedon to declare war on me. The Macedonians had an impressive fleet, but they were already losing against the Persians (big time), so that was a big mistake. I only destroyed their navy and took a few coastline cities.
The good news: I actually got on relatively friendly terms with them.
I also am in the lead.
I have several armies.
I have fairly large numbers of troops.
The bad news: Persia declared war on me in the middle of my transition between governments. (Meaning, I had no way to produce new units during a key period of the game.) Mostly my fault, since I was provoking them and deliberately denying them passage to the last Macedonian outpost.
...The worse news? Persia has a grand total of sixty units at my doorstep.
Now.
I realize most blog readers? Proooobably don't play Civ, so they don't have a sense of scale.
Well.
Let me give it to ya.
Three units is the limit within an army--for good reason; it is a lot by itself.
Five units is usually excessive.
Ten units would be beyond excessive, defying terms like "overkill". You have ten units together and NOBODY messes with you even if those units are regular warriors, aka the weakest cannon fodder of all. Get ten together to zerg rush something and it doesn't matter if it's an elite unit with a defense of 20. That unit dies. (Which is one reason why seeing a mass of barbarians is so dreadful, since they set you back ages.)
...So now. With the above in mind. Three a lot, four the max of a transport for good reason, five as overkill.
Think about the actual scale of what I mean when I say...
Persia has 61 units tightly clumped together. In three groups right now.
And of them?
Only about ten (itself overkill) are cannon fodder.
And also.
That's not all their power.
Just their power in one spot.
WELP.
I maaaaaaaaaaaaaay have underestimated Persia JUST a little bit......