I've failed to do just about anything that's anything.
I've just been in a really bad headspace. I'm not even out of it, either.
Like, there's good stuff--that Projection story I talked about? I have an antagonist for it, I have a very very loose idea of the ending as a consequence, did work there plenty.
I am making this blog because I got sucked back into developing Civ 3, in this case, creating a mod for just vanilla gameplay, not a scenario, but a random map where you set the climate size temperature etc. in the menu, choose what civ you are, choose which civs you're against and how many, etc.
I'm not sure how much work I need to put in to get it working or even how to reliably test this. I think I have a remarkably good start though. My approach to this was to more or less take the idea of adding all the existing scenarios's stuff to the main game as quickly as is possible, without modifying the main game. No adding extra resources; no converting or modifying resources; nothing beyond the normal, but still having the normal be enhanced by them with little touch-ups here and there.
I think I have it more or less down, just need to put in the final few hours of work and then put it into a test.
Beyond that, also been doing lots of stuff in minecraft.
And played a fair amount of tft.
Did some summoner's rift games a while ago but not many; I've also albeit a while ago played some One For All where I tend to do well when some idiot doesn't vote on a mage whose skills do six different things and thus requires you to know the champion to not get stomped on it. (If you have a 'braindead' champion like basically every AD Bruiser champion in the game where you're mostly autoattacking and skills are meant to enhance your autoattack, that's the perfect champion for One For All because it takes no skill to play at an acceptable level. If you lock in champions like Ekko or Zoe...well mate, your funeral; even if you're a onetrick on the champion I guarantee you you're not good enough to pull off a literal 1v9 because literally nobody else on your team knows those champions well enough to play them because they require strategy, practice, and such to actually pull off. It doesn't matter if the champion is OP and broken in the hands of players who know how to use them, players in One For All don't know how to use them and if you don't know how to use the OP champion then you get smashed by the less-OP champions who require no skill.)