Butyeah. I wanted to talk today about how the eleven places to recognize me are actually twelve, but I won't get the chance. As-is, I've got a lot I want to talk about. For instance, how work went, as much as I can describe there at least.
Basically, what happened is that I accidentally skipped about a month ahead in my running regiment today. For some reason, I was under the impression I ran at the 6mph preset last week. So today, I did it again. I instantly noted it felt too fast--but wrote it off as external factors, namely, me not feeling well. Me being slightly winded, same thing: clearly, it was my borderline sickness at fault.
...Near the end, I realized I misremembered. Normally, I've been doing the 4mph jog preset. My goal was to reach two miles there, then switch to the 6mph setting a few weeks later. Last week I went to 1.75 miles before bodily functions demanded me to stop (I felt like I could go further otherwise), so I was still at a minimum of 2-3 weeks from doing what I did today.
Oh well. While my legs are already sore and I was winded at the end of the workout (I recovered quickly, even before beginning to write this), I can obviously handle that pace, so I'll keep it up for future weeks. Only did one mile today (I thought I was having an off day and figured I'd take it easy), but each week I'll do .25 miles more.
When I get to 3 miles in 30 minutes, I'll switch to my goal speed of 8mph with the same process: just a mile at first, then increased each week as I can, going further and further and further. The goal here being to get 8mph back to a casual speed.
...See. I can run a mile or two at an 8mph pace. But it takes actually effort and exertion in order for me to do so. I want that 8mph pace over two miles to feel like a brisk jog, and right now it'd be a seriously draining run. I'm nowhere near my peak times. In track, I got a 5:15 mile, 11 minute two-mile. Cross-country, 18 minute 3-mile.
That, at a sprint, and at my peak. I'm not aiming for that. That would be impossible without similar circumstances to what allowed me to do that. (Namely, running nearly every day and more importantly having a competent running coach to critique me, plus having people to run with as to give me good reference points and keep me doing it.)
I mean. Those are like 10-12 mph paces. And they were sprints. At the peak of my condition.
But it should still be possible for me to get the 8mph pace to be a jog. If it's a jog rather than a run, I've accomplished a huge fitness goal.
I should probably also mention the details of yesterday. My dad's birthday is on May 31st. (From my understanding, he was born late on May 31st...because his mother was very insistent that her child would NOT be born on April 1st and so basically forced him to be born before midnight.) We celebrated as a whole family a couple of weeks ago. But since there was a get-together of my older siblings' friends on Friday, we couldn't celebrate on the actual day of the birthday like we had planned, settling instead on April 1st, yesterday.
My dad's movie selection was RED 2, which was a decent choice. It's certainly a good film and something I enjoyed, especially since on Friday I got to see him watch the original RED film, too. Something interesting did happen later that night, though:
...The power went out. And left me completely unable to get anything internet-related done. Didn't take long for the computer to lose power, which took some straightening out later. (Specifically the internet is a frail creature here.) Went to bed, got my normal Saturday night sleep (by which I mean, very little), and today I had a slow-start to my day with a busy finish.
Of course, I still thought of an idea. Well, several. Just some miscellaneous stuff here and there. But the idea which really stuck out to me was one idea in particular: a marine warfare game. (Possibly entirely underwater, as submarines, but I'm not sure.)
Basically, it'd be ship warfare, elemental style:
The fire submarine would be basically something with a super-heated exterior. This super-heated exterior is hot enough to vaporize water...yet this being a submarine, it is obviously beneath the water. The result of this is a boiling water shield, capable of stopping most attacks dead in their tracks.
The energy ship (sub?) would have an electricity field, basically polarized hull plating, capable of nullifying most attacks against it.
The ice ship (aircraft carrier if not below water) is so cold that it has a frozen mist shield, which basically slows down an incoming attack and reduces it to nothing.
The earth ship would be...
...Extra-thick iron plating.
I then developed their weapons. One long-range and very powerful weapon, one short-range rapid-response yet less effective weapon. For fire, their main weapon is a vaporizer, basically shooting out the same super-heated shielding they possess, a mixture of melting and boiling their opponent, Their short-range weapon is explosive shells.
For energy, I came up with a plasma beam as their main weapon, which is exactly what it sounds like: a beam of plasma shot out at their opponent. Their short-range weapon is the tesla bolt, which is basically an underwater lightning bolt.
For ice, their main weapon is torpedoes, specifically ones crafted from chunks of ice, meant to penetrate hulls of their opponent ships. Their secondary weapon is ice rain, basically launching an assault from above (rather than from the front). This, even if underwater.
For earth, their main weapon is depth charges. As in, they basically shoot barrels that will detonate after certain conditions are met. And these can also be laid as mines. Their secondary weapon is...penetrating high-caliber bullet shells.
Understandably, earth seems like one to laugh at compared to the others. However, with the exception of facing against ice, they're actually the most effective. (I decided to keep it to those four elements. Water given the setting was redundant, air felt out of place, and no need for light/darkness.) There is an elemental rock-paper-scissors relationship in play, though.
Specifically, Ice > Earth > Energy > Fire > Ice.
In that Ice torpedoes are vaporized on contact with the boiling water shield and the vaporizer can with one direct hit penetrate the frozen mist and sink an ice ship;
Fire vaporizers are fizzled out by the electricity field, and plasma beams can utterly annihilate the boiling water shield;
Energy plasma beams are harmlessly repelled from earth ships and depth charges are basically tailor-made to royally mess up the electricity field and blast through the hull of such ships;
Earth depth charges are nullified easily by the frozen mist, whereas a torpedo is capable of puncturing their hull with ridiculous ease.
Of course, any element ship can beat any element ship. It's just that strong > weak in most cases unless dealing with exceptionally skilled individuals.
I like the idea. I think it has merit.
Anyway, I've got a ton of stuff to do, so I'll be back tomorrow, maybe with the twelve thingy.
This has been your typical disjointed Sunday ramble, brought to you by a scatterbrained individual who has a lot to say.