I have work today which I'm going to start prep for soonish, and when I get home I don't imagine I'll have the time to do the blog, but a preview of what I guess will be tomorrow's blog:
In addition to whatever I do tomorrow, I have two separate bits on the perfect RPG (one worldbuilding of sorts or rather character building, the other more mechanics building), plus a spew about a new webcomic idea I had. Said webcomic idea involves mythology to say the least (I should save the full details for the full blog), and that's part of why I ended up not blogging yesterday, actually.
Because of the new webcomic idea, my mind wandered off to classical mythology. Because of my mind being in classical mythology, it wandered off to Zeus/Poseidon. Zeus/Poseidon, for reference, is to Greek Mythology what Majesty is for High Fantasy--that being, a lovingly affectionate parody of it, wherein the cliches and stereotypes are played up for laughs, which has NUMEROUS numbers of gameplay hours and ENDLESS numbers of hidden dialogs to discover at various different points.
I ended up buying the game on steam and troubleshooting how to play it in windowed mode without it being messed up. Basically, the game has an in-game option for windowed mode...but its windowed mode makes the user interface half-invisible...essentially rendering the game unplayable.
Playing in fullscreen is something I'd never want to do for numerous reasons, among them being that it messes up my screens, basically making every window I have go from whatever they were into a specific windowed mode up in the upper left corner with a specific size. Though admittedly the main reason is I like to stream for my girlfriend something only possible in windowed mode.
Also, the in-game windowed mode options render text much more difficult to read because the resolutions they offer by default are warped from the game's natural proportions, so text is squashed. I did find a workaround, albeit one which requires a third party program, causes the game to not be recognized by my streaming program (something there's a workaround for), and which has weird scrolling dimensions that I haven't been able to fix.
Basically, I get the impression you're not supposed to automatically scroll to the far side of the map when interacting with the user interface, but this is currently unavoidable. Similarly, the scrolling for the bottom is also off such that the lower 25% of the screen auto-scrolls. Incidentally, there's less scrolling to the left and top--the level of scrolling there actually looks like what it's SUPPOSED to be.
The point is, I have that game now, and got it working.
I had a cat interrupt me mid-blog so if I had anything else to say then her sitting on my lap broke that chain of thought, so I suppose that's it for now and probably for today; I have a staff meeting to prepare for.