I don't stop playing until my wins equal my losses.
With 'wins' defined as 'top four' and losses defined as 'bottom four'.
After all, by sheer RNG, this should be 50/50 split evenly between the two, right?
I do have a couple extra rules tho.
1: A first-place finish counts as TWO wins. Because I'm never finishing this otherwise.
2: If someone is a bloody comp thief that finishes above me, even in a top four finish, the win doesn't count, but also doesn't count as a win. This should, in theory, balance out with the above.
I developed this game after losing five games in a row and being dissatisfied with this.
The current score at 7:40 am. Is -10 wins.
I need ten games of winning.
Or five first-place finishes.
The game is not going well.
It is incredibly frustrating. I know how to create comps. But I am consistently unable to deal with what seems like a permanent Fortune/Slayer/Dragon meta especially with a permanent focus on snapping up recurved bows at such high priority that they're more important to grab than spatulas specifically because of how literally every slayer and most dragon units benefit so much from rfc.
Why don't I just run a comp not involving that?
I have--I keep losing.
I take the fortune/slayer/dragon units specifically to try and spite those spamming and abusing this meta. But I am running literally whatever comp I can try to get.
It's not working.
And I am still trying.