Not as much as I wanted, but a fair amount.
Did a fair amount for them today, too!
But I'm more in the mood to talk about a cute webcomic idea I had, a slice-of-life/gag-a-day comic called "Children of Misery and Death".
As you may be able to tell by this being a slice-of-life/gag-a-day hybrid, there is an obvious direction for this to be taken in. It works like so.
Death, in this case, is not an all-encompassing Death, covering all things which die. Death is, specifically, Death for humans, and only humans. Death does not cause people to die; everyone dies on their own. But Death acts as a guide for them, gently walking them through the process.
As a guide, Death is thus, patient, fairly amicable, empathetic, understanding, and generally a fairly chilled, laid-back guy. The way he works is that he can take a single, corporeal form as a real body, living the life of a human...but at any and every location a human is to die, he will have a copy of himself there, at the time of the death, so he can perform his duties.
So he isn't quite everywhere all the time.
But he is both in one singular location, and in countless endless locations, at the same time, in that one location is his "real" location, and the other locations where he is an incorporeal entity acting as a guide, he is more an entity, a being, that transcends mortality.
Another way of thinking about it is that you could say that his incorporeal selves existing in all places where death occurs for humans are his true self, and that they have some sort of separate, yet connected, grander conscience, and that conscience is capable of taking the form of an avatar that is fully able to interact with the human world...
...In one location.
With, of course, the caveat that said form is explicitly never performing the job. His human form is never reaping, even if his human form comes across someone about to die. (In that case, he will be there, and he'll see an incorporeal version of himself also there, with the incorporeal version being the one who does the reaping.) He doesn't know when anyone dies, until the moment before their death, because death isn't planned in advance; it just...happens, and he is there for humans when it does, always, as a friend to guide them through.
It then figures that he is not the only anthropomorphic representation of a facet of human life.
Misery is exactly the same, for people who are miserable. She does not cause them to be miserable. In fact, quite the opposite, her job--guiding them through their misery--is in a way, meant to serve as a way to get them out of that feeling. (Death similarly can sometimes encounter people who can die or live, and have them choose which, more or less, but she does this without them knowing.)
Free will is a thing, and like death, she doesn't know when people will start being miserable, when people will stop being miserable, or how they stop being miserable. (Though at the moment the misery starts, similar to Death, she learns what caused it.) She is thus, with everyone, everywhere, incorporeal, when they feel miserable. There can be dozens of her in the same location (and she sees all of herselves), and she can take a single corporeal form.
Misery is anything but a representation of the emotion, because as her job is to be a guide through misery, she doesn't exude further misery, and is the farthest thing from it. She is upbeat, incredibly full of energy and joy, she loves having a good time, is a party girl, likes company (so yes, literally, Misery loves company), generally is altogether someone who likes to talk, to drink, to celebrate, to just be happy in general about anything and everything, an eternal optimist.
Yet she is also incredibly gentle and calm. While she likes to be uproarious, she is always rational and reasonable. She does what she does for her own fun, because she likes it...but she also does it for the benefit of others, to see them smile. She likes to help them.
In her corporeal form, she can see her incorporeal selves, but lacks the full access to knowledge about everyone and everything. So she's partially, but not fully, empowered during those times. (Her incorporeal selves, meanwhile, retain full access to all information of her corporeal form, but aren't allowed to meddle beyond what her job entails. So her job life and personal life, while able to see one another, don't directly interact.)
She met Death on the job (in a moment of dark humor, naturally), as the miserable do die (neither particularly likes it, since if you're going to die, they both think it's better to die content), and eventually their corporeal forms started dating, and married, and have kids.
A possible alternative title for the comic, then, would be the thusly created: "The Reaper Family". With Grimm D. Reaper, "Missy" Reaper, and then numerous children, from adults to babies. (So at least 25 children.) Said kids can see their parents' incorporeal forms and are immortal (in the sense that they don't age; they can still die, albeit not something rather likely to happen to them), but otherwise are just normal humans; they don't inherit any power other than witnessing when someone is miserable or about to die. (The ability to see when someone is about to die is often a handy indicator of when danger which could kill them is present, too.)
That's about as far as I got with the idea, butyeah. The basic premise after introducing the parents and their personalities would be to follow the teenaged children, for the most part, occasionally featuring the younger ones and also on some rare occasions the adult ones.