Still falling short in lots of places.
But I'm mostly on top of things.
I'm even finding the time to do a little bit of extra.
Granted, the extra I focused on was the most worthless of the extras I could focus on. There's no way to make the Civ 3 mod be useful, but I've done a lot of work there. I've still got a lot of work to do. Resource tweak, terrain tweak to accommodate said resource tweak, creating all the units with initial parameters, creating all the buildings with initial parameters, creating/modifying the wonders with initial parameters, adding in the new governments and tweaking the existing ones, doing the entire tech tree, and after having done all of that:
Retweak civilization starting techs, retweak resource requirements, set the unit final parameters, set the building final parameters, set the wonder final parameters, and set the final government parameters.
After all of that? Then I can start building the map.
Is a lot of work to do, especially the map, which will basically be made on the fly, from scratch, by feel, with me "feeling" what is appropriate by having the land masses of each scenario before me and me making approximations of it. (I've tried to build a map before but I was a bit too rigorous and scientific with my approach. An approach that relies more on feeling is better in my opinion. Also, that was for a base-8-civ version of the modified-Rise-of-Rome so each civ had a lot more than they should have, being a bit too cumbersome. By dividing the civs up more appropriately I get things to be more manageable.)
Another bonus thing to do is to check each civ's city/leader names to make sure that I didn't include them multiple times (probably gonna use a word counter that can check for word frequency for that), but that's a lower priority thing.
Anyway feeling pretty good right now.