All Too Human
All Too Human
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Rambles, Rants, and Musings

Today I did have the time for everything.

8/5/2019

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Everything.
I had all the time in the world.
An endless amount of spare free time.
But.

To be honest.

I'm having a bit of a mental breakdown right now. Hard, hard depression hitting me. This morning, I was cheerful, energetic in spite of being exhausted from not having enough sleep, manic. Full of life even if full of tiredness. And yet, now.

Now I am the opposite. Awake, and yet in spite of being awake. Just...in a bad mindstate. And it just kinda...hit me hard. I don't know why. I mean.

I've wasted today.
This wasn't a day where I can look at it and go, "what happened to the time?".
This is a day where I know exactly what happened to the time; I know I wasted it doing nothing productive. Timewasters. Timekillers. Things that were useless, served no function. Led to nothing. Nothing, chosen instead of something. A hallmark of depression.

But I didn't recognize it as depression until just now when all the negativity, the "god I suck", the "god I'm an idiot", the "I want to curl up into a ball and die" mentality just slammed me.

Like.
I talked to people today.
They'd never suspect I was depressed.
People at work would've thought I was upbeat; I felt upbeat.
My counselor noted how I looked upbeat; I felt upbeat.
People who I talked to would've seen "same ol', same ol'" when it comes to me; rambling and talking and talking, the hallmarks of a better day for me.
And even when I talked to my girlfriend earlier. In our conversations today. I've been normal, even happy.

And yet.
Suddenly.
After the fact.
Before going to bed.
I just got slammed. Slammed, hard, by the self-loathing.
I'm a full week behind most of my duties.
I've slacked off on working out for tkd.
I've been doing nothing that I am supposed to be doing.
And I just.
I'm kinda.
Why am I so bad.
Why am I like this.
I know I should be better than this, that I can be better than this.
And knowing that's probably why me knowing that I'm currently not is hitting me so hard.
I feel like I'm failing at everything.
And I promise that I'll fix it.
That I'll work on it.
And then I don't.

So I'm just.
...Not in a good mindstate right now.

And it sucks that that's the mindstate that I'll be going to bed with.
Yet there's nothing I can do in that time to snap me out of it.
So my one hope.
Is that overnight.
Those feelings, instead of worsening, get purged.

​I feel like a failure.
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God I just...don't have the time for anything.

8/4/2019

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I don't have the time to spend with my girlfriend because I need to go to bed due to working tomorrow (and it'll SUCK).
I don't have the time to write out the followthrough blog on SirPlus that I promised.
I don't have the time to do the duties that I have promised to do.
I don't have the time to live any life at all.
I just...don't have the time for anything right now and I hate it. I didn't even waste my time today! I just...had none. Like. When I think of what I did today...there's nothing there. And by "nothing there", I don't mean, 'nothing productive'.
I mean.
Nothing, not even unproductive time wasters happened.
There's just a void of nothingness because my day disappeared with nothing having happened within.
Like...what did I do? A single duel with my girlfriend in league? That's literally it. Literally the one and only thing that I can think of. And that match lasted, what, half an hour? If that? Calculating my day today. I should've, theoretically. Had 12 hours available.

But for the vast majority of those hours...I have no memory of doing anything so where the hell did that time disappear to?

​This is just...so...so...frustrating.
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So I did forget things in my blog yesterday.

8/1/2019

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Things that I would love to blog about...if it wasn't 7:45 am after I stayed up basically all night on an extended play-date with my girlfriend. And added stuff, too. (Basically fleshed out all of the Nine Hells.)

I'll talk about it tomorrow, I guess.
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I went on a date with my girlfriend.

7/20/2019

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Obviously, this means I got nothing done, but.
Date.
Girlfriend.
​Screw doing anything, there's never a time that's not worth. <3
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Random Gaming Entry

6/5/2019

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Randomly felt like being struck on a whim to talk more about League. (Hey I am an official addict at this point. I play a ton of matches even without my girlfriend--admittedly, pretty much exclusively AI matches with the occasional ARAM because I'm too scared of people yelling at my incompetency to do a PVP match without someone on my team, butstill. Also, I watch the LoL Sports stuff even when it's not a requirement for a quest.)

I'm pretty sure I've mentioned before that I play exclusively Ashe, but I didn't really go much into the why. She's basically the only champ I think I can ever be remotely competent as. To some extent, this is because of a self-feeding loop; I only play Ashe, so I am only experienced as Ashe, so when I play other champs I suck, so I play more as Ashe, so I become more dependent on playing Ashe, and so on and so forth. She's who I practice playing as, so naturally she's the only one I'm good as.

But the reason I chose her to play as pretty much exclusively is because she is the champ that I just find is the most me to use. I'm still fairly incompetent at many aspects of her. In 80+% of the games I play, I lose my lane to my opponents. I am easily caught out of position in team fights, too far forward or isolated in the jungle for easy pickings or easy gank prey because I overextend.

In team fights, I have trouble following who's who, who's where, what's happening, and so on and so forth, frequently thinking I'm somewhere I'm not, and thus, making a ton of misplays because I can't track the information accurately.

I have been picking up knowledge from tutorials, from watching streamers, from watching pro play, on all the things which should be done, but while I do process some of that knowledge, I am utterly clueless as to what I should be doing, when. When do I go for plates on a tower, when do I instead of going for plates on a tower push the wave and recall, when do I instead of going for plates on a tower go to roam, when do I avoid pushing the wave and instead try to freeze it, how to pull off a successful freeze, when do I go for an all-in, when do I avoid an all-in and rely on poking, when I'm low on health yet am the only defender when do I recall and when do I stave them off; when I'm low on health and yet my team is there, when do I help them try to kill the enemy in spite of being low on health and when do I recall and hope that they have me covered?

In basic fundamental shot-calling like that, I am dismal. I need to constantly ask for advice from others, which is another reason why I don't like to go into PVP matches unless I have someone on my team; they can talk to me about it and give me advice I'd otherwise go without and they go into the game knowing I need that help without me needing to tell them about it every single match.

I know those are skills that I'd need to master on my own to take my play to a higher level, and I know some of them I might be able to, but I also know some of them I'll never be able to, which is why I know that I'll never get much better than where I am now--yet Ashe gives me the best chance of improving because she's the champ whose skills are best suited to my strengths.

Her skills are very useful for a player that works mostly on gut instinct. I don't know what to do when, and largely go with the flow. Unless given shots called, I have to guess what to use, when, and while I am objectively terrible at it, going with what I feel is usually something that works out. Having played as much as I do, and with the practice I do (this is one of the few things that going up against bots is actually useful for!), I have a fairly decent idea of what my abilities can do, when. Of when I can win an engagement, and when I cannot. Of how long (or rather, how short) my stun lasts, of how powerful my slow is, of how much damage I can deal and how much damage I can receive. (Okay so I'm still working on the 'receive' part because I tend to be a little bit clumsy about tracking my HP at times but I usually can tell, I just occasionally go into engagements at full HP and don't notice I'm taking damage or think I'm taking less damage than I am and in those occasions end up dead when I didn't know I was even at risk.)

Stuff like that, I kinda have a feel for, which I do off of instinct. And Ashe's skills are pretty good at getting good damage in, too. If I'm confused, caught off-guard, or just plain outright misclick (which I do often, mind you), I'll tend to mess up the usage of my skills, but I usually just have a feel for what to use, when. Still get complaints about wasted ults of course, but that's usually a result of a misjudgment of engagement (for instance as an example I think we're going to all-in them, but then my team...doesn't, because they had a reason not to which I wasn't aware of, e.g. they were out of mana which is something I am utterly terrible at tracking).

Still. While incompetencies like that are purely my fault. That doesn't change my statement that Ashe is suited for me. I like attacking from a distance, and Ashe apparently has the third-longest auto-attack range (behind Caitlyn my prior main who I couldn't get the handle of netting/trapping which're her signature skills, and Jinx). I usually excel at hit-and-run tactics, and Ashe's slow (both from her passive and from all her skills) makes her one of the best at kiting.

Mind you. Kiting requires effective timing and clicking and I am prone to misclicking, e.g. trying to attack but instead clicking to the side which causes Ashe to move towards my opponent instead of attacking then away, or launching two attacks instead of the intended one because my click backwards didn't register as I intended (I take a lot of tower aggro shots this way, where I'll poke or even kill a champ that was under tower protection, with the intention of running out of tower range before the tower aggros me, which works if I do it right, but hurts when I instead, sayyy, click to attack a minion behind me meaning I'm still in the turret's range).

But! It is still the thing that I generally like to do and try to get the most out of. Ashe is meant to be a kiter, and I like kiting and usually am reasonably decent at it. More than that, Ashe's skills make her ridiculously good at poking opponents; her volley (spread shot) attack is almost impossible to dodge (as long as I don't misclick) and almost impossible for me to miss on; the one and only defense against it is to have a minion (or fellow champ I suppose, but then that champ still takes damage) intercept the shot.

And to me that's usually a win-win. Keep the champ cowering behind their minion and presumably out of their attack range (so they can't hit me), potentially farm minions for me, or if they come out, nail them. Plus, build up ranger's focus (her rapid-fire attack), and she can take out anywhere from half to three-quarters of a champion's HP instantly. (Or if I'm lategame and fed against a champ with little resistance, instakill them, but that's fairly rare and requires specific circumstances to work.)

Ashe's skills are very effective at preventing champs from running away, and fairly useful (with good kiting at least) at allowing for a tactical retreat. Hit them, then run, with them slowed (or stunned if I needed to use the ult to cover the escape), until reaching safety. (Well, in theory. Because I mess up on the kiting, usually they still kill me, but again, that's usually from a misclick and I keep trying to practice that. I can pretty much almost 100% successfully kite by using volley on the enemy champ and run away, but using Ashe's auto-attack is where I usually fuck up the kiting and as mentioned, not click on an enemy which causes Ashe to reverse direction and walk toward the people who're trying and can easily kill her.)

Plus, I've found that unless the enemy champ is ridiculously fed or they are already at point blank distance or they outnumber me significantly, Ashe can pretty much kill most champs before they get close enough to kill her, assuming she's at full health. (Lower health, yeah, I need to run because it takes a miracle for me to win a fight against a champ that's not weakened when I am.)

Basically. I like the things that Ashe is designed to do, hit and run, poke aggressively, slow/stun enemies, hit from afar, and rapidfire attacks. Because Ashe can attack ridiculously quickly with the right items backing her. I like fast attacks; I like long-range attacks; I like multi-target attacks; I like attacks that slow/stun Ashe's volley and ranger's focus provide both, with her ult having unlimited range and adds that stun in.

Plus, hawkshot is useful for scouting. I admit, I don't have the hang of it. I know how to use it. When I use it, I can with a good solid 98% accuracy hit the location I meant to hit using it, and reveal what I intended to reveal. The how isn't the problem, though; it's the when and where that I'm not so sure about. Guides have helped that a little bit, but I still don't really know much about it, and this is a skill which unfortunately can't be improved on in bot games because bots don't go into the areas Ashe should be revealing. (I know that much at least.)

It's something that I can only improve on using by using it in PVP matches, making it few and far between where I get a chance to make use of it. Still! While I've usually been favoring other skills over it (because, again, I don't know how/when to use it so usually haven't used it, even though I knew I should), it's something that if I could get a hang on it (practice makes potentially passable?), I'd do well.

Ashe is someone who is designed to be fairly easy to utilize, too. She might have a lower skill cap than other champs, she might be less useful than other champs overall, she might be seen as trash compared to other champs in higher-level play. But for me, that ease of access is essential.

Her skills aren't hard to understand and the theory behind them is easy to grasp. Her skills are fairly easy to utilize effectively, or at least some semblance thereof. I usually fail, big time, to be what she's meant to be (the ad CARRY of the team), because rarely if ever am I in the top damage dealers of the match (well, in bot games I get to be the top about 40-60% of the time, but that's because it's against bots).

But I don't think I'd do any better at any other champ and/or in any other role. I'd never be able to pull off, sayyyy, Tryndamere top in spite of having watched the master of said champ and in theory knowing what to go for and what to do with him, because it's a role ill-suited for my skills, my playstyle, my general way of thinking, my handling of things.

I'd never be able to pull off any champ in jungle; I can barely navigate in the jungle yet alone master it.

I'd never be able to pull off any real champ in support. To be honest, my Ashe playstyle is kinda sorta supportish, but not an official support. Not the defined role of support. Not doing the things that are the job of the support (e.g. wards, roaming, and so on and so forth). I don't quite mean 'living ultimate', either, which is what poor Ashe players are defined as being (although that is closer to what I mean).

But the way I play Ashe, I tend to keep my teammates alive long enough that they can win fights; I tend to slow enemies enough that my team can kill the enemy champs. I tend to usually not be the one to kill three enemy champs (what a proper adc is meant to be able to do), but rather tend to be the one who sets the enemy up for being killed. Not with my ult (though I do use it as part of that), but with a combination of my other two skills and auto-attacks, using my passive, mostly.

Assuming I'm not caught out of position (which I often am), I've found that I tend to get a ton of assists. I know that that's the "wrong" way to play Ashe and is dangerously close to the "basically a living ult" viewpoint of her. But it's the role I feel I can actually do somewhat competently. I don't have the necessary skills to pull off the hard-carry I'm meant to.

But...well. Hmm. How do I explain it? Basically--I am always going to be a trash-tier player. I'll never have the skills necessary to play any role as it's meant to be played. There's no Top role I'd do what Top is meant to. There's no Mid role I'd do what Mid is meant to. There's no Jungle role where I'd be a competent Jungler; I can never pull that off. There's no Support role where I'd be able to do what a Support champ is supposed to do.

And there's no Bottom champ where I can do what I'm meant to do and be a proper adc. Not even Ashe. I don't think I will ever be able to do what I am meant to do, not even on Ashe. But on Ashe, I feel like I have the best chance of getting some semblance of what I'm meant to do, while also kinda able to do my own thing with her. A thing where I can support my team in spite of not being the Support. A thing where I can help kill the enemy champs even if I'm not the one personally killing three champs in a row.

I'm not good enough to do anything that I'm meant to as any role, with any champ, properly. Practice can make me better, but never will I be good. Just...adequate, if that. But I feel like Ashe gives me the most freedom to do what I can do. Which is usually use my instincts to make snap-shot calls that can vastly help the team if they were the right call to make.

Obviously, I would prefer to win lane, even though I expect in every game to lose it (unless against bots in which case I might "lose" it, but there's always a teammate to take over and cause the team to win the lane, usually because I kept 1v2ing the enemy champs, winning, but being whittled down by this effort until they either kill me or force me to recall because in bot matches I don't automatically have a second champ to even things out).

Obviously, I would prefer to be what people expect Ashe to be, and actually carry.

Obviously, I would prefer to be using the champ to their maximum utility in their designated role.

Would prefer.
But know I never can, not even close.

And because I can't be that, I do what I can to be what I can be. To be what I am useful as. Someone who falls behind compared to others, but who is not valued purely for her ult. Someone who can use her skills to help position the team for the win, even if she's not doing the damage she's meant to. Someone who can basically...I guess. Exert some control over enemy champs.

Basically, what I mean by this. Is that Ashe is meant at her full potential to basically be best at killing, repeatedly, the enemy. Over and over again. Killing them and killing them and killing them again. I can't do that with her. But what I can do, even without my ult. Is I feel like I am somewhat competent at controlling the enemy. Positioning them. Slowing them. Stunning them. Getting them low enough HP that they can be killed by my allies. Getting them low enough HP that they are forced to retreat. Forcing them to waste skills/spells.

I know that's not what Ashe is meant to do, but that's what I feel I am good at making her do. Well. "Good". In the sense of. "At least kinda sorta passably competent". Because I misclick, because I get confused, because I get caught off-guard, because I misjudge, because I don't track variables I should, and so on and so forth, things which some of which can be improved and others of which will remain true due to my utter incompetence.

There are plenty of other champs that are designed to do the things I just described; it's basically the thing Support champs are meant to do, more or less. (Not really, but it's a part of their job, especially in the laning phase; they are meant to control the enemy champs so that their adc can get ahead, more or less. Vast, vast oversimplification and again far far far from all they do but it's *a* basic PART of their job even though it's far from the entirety of their job.)

But I legitimately, honestly, think that I'd never be able to do the things I described as well on them as I do on Ashe. I can practice them on other champs, sure. I can try. And I can try. And I can try some more. I could practice all day on other champs, trying to master those things. But I legitimately, genuinely. Just don't think that there's a champ out there that has skills I'd be able to master for that sort of role, better than what I have as Ashe.

Because, again, to reiterate, I am a trash-tier player. I am not good; I am barely passable as passable, if that. I can get better, but only to some extent; I will always be a trash-tier player, it's just that in the future with practice I'll be a higher-level-trash-tier player rather than the lower-level-trash-tier player I am now.

I could be wrong, of course. I haven't played every champ in the game and even if I had the only way I'd 100% know for a fact I am better on Ashe than any champ is if I put in the hours on each of those other champs equivalent to Ashe and found out after all that practice, "Yeah I do better on Ashe".

But knowing who I am as a person, as a player. What I am good at, what I am not good at. Ashe is just the champ I feel is the best suited for what I tend to do. Plus. If nothing else. I don't really play League to win. I mean, winning's the goal, especially if I have an objective requiring I win a match. You don't exactly play to lose. (Well, you could call a match against someone you know is a better player a guaranteed lost; when I duel my girlfriend I know I'm not going to win no matter what so that's technically speaking playing a guaranteed loss...but it's not like I roll over and just let them win, I fight and lose because they are better than me and they outplay me and I make stupid mistakes which squander any advantage I may have had a chance at holding. So I don't play to lose, I just lose because I'm not as good.)

But while I don't try to lose.
And while I will sometimes really want a win.
And while I will definitely want a win if an objective requires it.
I mostly play League to have fun.

And I don't get tilted playing it. I just...don't. I'll get annoyed by a losing streak, but I won't be surprised by it because I know I'm incompetent and most of our losses can be attributed in large part to me making a ton of mistakes which put our team behind/me helping to snowball the enemy team's lead over our team.

And Ashe is who I just have the most fun as playing as. Because what she does matches my style. What she does matches what I like to do. What I like to do doesn't really line up with what she should do (again, she should CARRY the team and I do everything but), but handling her is just fun for me. 

Admittedly, it gets less fun to get repeatedly killed unless I see it coming, to be dead more often than I am alive unless I know it'll happen, to constantly be running to the action because Ashe be slowwwwwwwww (at least with the boot passive she automatically gets free boots with a bonus 10 movement speed that can be upgraded to better boots with more movement speed, and she has good movement speed boost items like Runaan's bow that also serves as a broken thing because her ranger's focus attacks also split off which is RIDICULOUSLY OP but I digress).

By which, I mean, beit death or by recall, if there's action half-way or all-the-way across the map, by the time Ashe can get there it's usually too late beit my team lost or my team already won or the damage to my turrets was already done or something to that effect.

Unless I expect those things to happen (e.g. it's a given that's the outcome when dueling my girlfriend, because, again, my girlfriend is going to win our duel no matter what I do so I don't really get affected by it then because I expected it going in as a given), it can get a little annoying. It can get a little less fun. If you're constantly OUT of the battle, then there's not a lot of fun to be had because the fun to be had is IN the battles.

Yet I still get enjoyment out of it all the same, and I tend to learn from each defeat. Maybe by the next day I'll have forgotten the lesson I learned (hopefully not but you can only hold onto so much information before some of it gets lost), but usually I'll at least not make those same mistakes I made for the rest of that night if nothing else, and will take the advice/criticism I receive into consideration.

Usually with a back and forth; "don't do that", "well, this is what happened that caused that", "okay, well in the future, do this instead", and then I try to do that this instead. (Particularly, "I KEEP ON HAVING X HAPPEN TO ME"; "To not have X happen, do this", "Kk, will try" and bam, X happens less often. Never gets altogether removed, but happens less after I'm given the answer necessary to help me actually improve on the mistake.)

I feel like I probably didn't quite get out my strengths (few as they may be) out properly and why what Ashe's skills are, are well-suited to what I do. Which is what I set out to do; I set out to say why I prefer playing her and yet while I feel like I explained a lot I don't feel like I really conveyed it effectively. Or rather. I feel like I probably conveyed the wrong message, and don't really know how to convey the right one.

Butstill.

I still like having typed this blog out, because it felt good to talk about the subject some. I like playing Ashe, and while I'll never be able to play her as effectively as she's meant to be played, I still like playing her and think that she's the best champion for me to use of any.
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Well, it's not as bad anymore.

6/4/2019

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Mind you, I chose that wording carefully because while I'm not as bad as I was yesterday, this is more a reversion to be what I was two days ago--that being, still depressed, just...not as painfully so. I am still down and can feel that I am quite down, I just am not as horrifically down as I was yesterday.

I'm not upbeat, I'm not energetic, I'm still fairly lethargic, I'm down, and I'm just not enthused by most things, but I'm at least at the point of feeling like I can live, whereas yesterday was actually kinda DANGEROUS levels of low.

Soyeah. Not gonna lie. I could be better. I could be much, much better. I would love to be absolutely entirely better than where I am at right now. I even kinda have an inkling of a desire to be inspired, a desire to work on something, a desire to be passionate, so maybe I'm on the rebound.

...But I know I'm not recovered yet, because while there's that small portion of desire, it's not actually focused on anything. If my lack of focus were because of too many things, I'd know I'd be recovered, but my lack of focus here is because there is no thing. No single thing, and no more-than-one thing. Just nothing. 

I have the desire to be inspired, which is good, but nothing actually inspiring me, which is not as good. In actuality, I feel like I can kinda sorta express where I'm at with this, kinda sorta. I feel like what I want to do isn't so much as work on anything, so much as I want to talk about something. On here. On my blog.

I want my blog to basically, were it to actually have readership (which I know it doesn't, stats be damned, because I know there's no way that I'm getting at-lowest 30 readers a day, at-highest 110 readers a day; I'd expect maybe one tenth of those to be real, 3-11 people per day).

If people were actually reading what I was writing. For it to actually be something that was inspiring to them. That was uplifting to them. I need not write uplifting content myself. My blog entry could be entirely a long entry about why my day sucked, but what I kinda want is that if people actually read my blog, for them to actually have some thorough enjoyment, entertainment, enrichment, enlightenment, from it.

You know.

Basically.

It's the same dream I had when I first became a writer which kept me being a writer for all those years that I was a writer.
It's the same dream I have for being a webcomic artist, and for sharing Phyrra and Cyrus with the rest of the world, even after having had the writer within me be basically dead for novelwriting.

It's to have others feel the same way about what I wrote, that I feel about things that I read. You know how I go on about all these things that enriched my life? How Dan Shive was a massive inspiration to me once I read his work. How Grrr Power was a massive inspiration to me once I read the comic (okay admittedly you never got the full blog entry there but you did get a part of it).

How Worm was an incredibly uplifting, inspirational, piece of work in spite of it being incredibly dark, just because it represented how you can do so much and make a work so incredible online using just sheer willpower combined with clever planning basically, determination combined with competent storyboarding, to lay out a guideline to a plot.

And so on and so forth.

That's been going on since I was a kid. When I was young, I saw that Eragon was published by a person when they were a teenager--I knew that the Inheritance Cycle was, objectively speaking, not a too terribly well-written book series filled to the brim with flaws, but the inspiring fact about it wasn't the quality of the books (which I felt were entertaining in spite of being flawed; think basically "like most mainstream films these days" which are absolute junk in so many ways but can still be mindless entertainment that you get creative ideas from).

It was that a teenager managed to write, then successfully sell, the book he wrote. The books sold, and they sold well. That they sold so well, no matter what you think of the quality of the material, means that the author did something right. Same principle applies to the Twilight Saga. I enjoyed reading it, and the books sold well. I objectively know about all of the flaws in the series which have been pointed out to the point of being old, boring news.

Everyone knows the books are objectively junk--but they were still enthralling enough to be an enjoyable read in spite of knowing all the flaws therein, and the books still sold incredibly well. You can say whatever you'd like about the author; you can say whatever you'd like about the quality of the books. But the fact that they sold incredibly well, combined with my subjective experience of enjoying them in spite of knowing that they were flawed. Means that you have to acknowledge that objectively, she did something right.

She was able to sell something that was flawed, and make people buy it in spite of its flaws, and even enjoy it knowing all of what is flawed within. For all the flaws of the writing you can find, the fact that it had that effect, again, means that there was something being done right.

And that's the effect which has always been inspiring to me as a writer. Knowing that in spite of the flaws of the writing, it is still possible to make a product that people genuinely enjoy, and can derive entertainment from. More than that! That they can be enriched in their lives from having read a work in spite of the flaws of that work. That they can be inspired, that they can be uplifted, to the point where they dream big and can maybe do something that they otherwise wouldn't.

In other words.

My dream of dreams is basically. To be able to have it so that I do for others, what others have done for me, throughout my life. Picked me up, made me stronger, made me more enriched, made me more inspired, made me the dreamer that I am. I want to make other people dream. I want to make others be picked up by what I do.

And right now the only way I have of doing that is through the one thing that I've never consistently failed at for the longest time of anything I've worked on. Which is my blog. Yes, I occasionally for whatever reason miss an entry in spite of the aim to be a daily blog. But the simple fact of the matter is. By and large. For four and a half years.

I've kept this going.

Do you know what else I've kept going for four and a half years?

Pretty much nothing.
Nothing that's me, at least.
Sure, job; tae kwon do; dancing; counseling. Stuff like that, been doing longer than four and a half years. But it doesn't really count as being me. Those things are a part of me, but they aren't a part of my expression of me.

Every dance I try to write, I don't finish.
Every time I take up songwriting I never go anywhere with it.
Every time I try to compose music, I keep it in my head and do nothing with it.
Every time I write a story, I never end up following through with it and publishing it.
Every time I start a webcomic, I end up abandoning it, even after having taken precautions against abandoning it.
Every time I work on a project, I end up abandoning it, even after knowing about my bipolar disorder and taking steps to counteract it.

I have listened to uplifting speech after uplifting speech. People who succeed say the same cliched lines about why they succeeded, not because it's a cliche, but because the cliche is cliche because it is true to reality and they all say the same thing because the same thing held true for each of them. I forget the exact words, but something along the lines of willpower being temporary, of how the drive to work is temporary, but you need to keep doing it, keep efforting at it, even when you don't feel like it, force your way through it, keep at it, and if you really want it, you will put in the work necessary to get it done.

More or less, something along those lines at least. And I have tried to implement that advice before--tried...and failed. I have, consistently, failed. In spite of knowing about the autistic concept of inertia. I know that once I get rolling I can keep things rolling but that when they screech to a halt they stay stopped with a near-impossibility to get started again. I take measures to prevent the stop, and even if the stop happens, I tell myself that I have the strength of will to push the stopped train, inch by inch, until it's moving again.

...But I never actually do and all the planning in the world falls apart because I, frankly, just suck. I dream. I dream the dream, I never bring the dream to reality. For all of those things. For all of those ideas. They all fail. I've gone into this before, about how while I dream of succeeding, I'm actually happier in my failures, and hypothesize that's why so many people who don't make it big can still be happy and why quite a number of people who do make it big are often not-so-happy in spite of having made it big.

Who knows, maybe that is true. I honestly don't know anymore. I am a contradictory being. Old enough where I'm expected to more or less be solidifying myself, young enough where I can't actually do so and am constantly, consistently, second-guessing every single thing about everything. All my beliefs, all my thoughts on myself, how I view things, everything, I doubt it all and I constantly revise everything including my outlook on life.

But I'm going on a bit of a tangent, there. My point is...I generally am just. A failure in general. Yet this blog is pretty much the one thing which I don't think I have failed at.

I've had plenty of blog entries where I didn't succeed.

I like to pour my heart and soul out every single entry, so when I am forced to blog-dodge for whatever reason. Forced to make an empty, substanceless entry. Forced to make nothing. Or whenever I forget to make an entry. When anything like that happens. Obviously, it's not a success.

But by and large. Four and a half years. Four and a half years, I've been doing this blog. And by and large it actually has succeeded. It hasn't succeeded as often as I'd like. It certainly hasn't succeeded in all the ways I'd hope it'd succeed, in part because those hopes are by and large contradictory. I've wanted different things out of my blog at different times, so of course my blog can't be all of them.

But it's still been most of them, most of the time. Even this entry. It started out as any other would, and yet now has been built up to be something actually unique. And there's the charm, I feel, in my blog writing. There's where I derive some hope from.

I want what I write on this blog. No matter the subject. About me. About me talking about my latest passion project. About whatever caught my fancy. About something I read, something I watched. About whatever I have on my mind when I make a blog entry. I want what I write here to be something that readers can get some enjoyment from.

I want as many people as is possible to read my blog, so that as many people as is possible can find something, anything, in my blog, which made it worth the read. I want a blog which is worth the time and effort to read. After all.

It's four and a half years.
And counting.
Of content.
Filled with entries that are this length and longer.
Like, what's my longest entry? I wouldn't even know, but it'd have to be something probably ten times as long as this already-lengthy blog.

I know that even I can't read all four and a half years of my blog.
I can't even really stand to skim too much of it. I just don't have the time/focus to review it all, even though I know that I'd actually be better off if I did review what I wrote/said from time to time so that things that I said that I didn't want to be forgotten, aren't actually forgotten.

And if I.
The girl who wrote the blog in the first place.
If I.
The person who made the entries in the first place.
If I.
The person who can read 800 pages in a single night and then some.
If I.
The person who could read almost all of Worm in the span of weeks, and then finish the rest in the span of days. When that work is over a million words long by some significant amount.

If I can't do it.

Then I doubt anyone else could. And even if they could, I doubt that they would.

Sure, some people like to stay fairly current on my blog; they read it every day, or if not, they binge-read it every few days, every week, every month, you name it. Some people do that, and can do that. That's not too hard to do; keep current on something updating every day.

But starting from the beginning? Yeahhhhhhh nobody can start from the beginning, read every entry, and get caught up, while having read it all well and truly having read it all. It's impossible.

But believe it or not.

I'm actually kinda proud of that.

It's enough content that it's impossible to keep track of it all.

Instantly that means it's worth more than most other things.

I know that my few readers, such as they are, have changed over the years.
I know that they come and they go.
That I legitimately do have a small readership who stay...but who said readers are that stay, tend to change.
But right now the closest I have to inspiration to do something is...well. Just this. My blog.

At this point, I think that the closest thing I'll ever have to a lasting legacy is in fact this blog.
Not any story I'll write; I won't probably ever publish even though that's been a lifelong dream of mine.
Not any webcomic I'll start; I won't probably ever finish any of them no matter my desire.
Not any ambitious project, e.g. a video game, Phyrra and Cyrus; you actually think that I, me, Bree, could actually have the conviction necessary to see it through, by myself? Nooooooooot a chance in hell. Maybe, maybe, MAYBE with the right support network I could see them through, but that would require that support network be perfectly placed and able to push me in that direction actively and consistently and continuously and to keep me from slacking.

Realistically speaking.
This blog is it.
It's all I'll ever actually have as lasting proof.
Because after I'm gone.
You'll have random scattered notes everywhere about random scattered ideas I had. In bad handwriting, with most of the papers having long-since deteriorated due to whatever various poor conditions they were stored in having withered away the penciling/ink to the point where the already-basically-unreadable writing is turned utterly-illegible. 

The ideas die with me.
And because I will probably never actually get those ideas to reality.
They will never be made. They will always just...disappear, when I (hopefully very very very far away) eventually die.
Which, mind you, I know is morbid and is obviously something which isn't something that many people (including myself) like to dwell on, but is a hard fact of life. Much as we like to dream of being immortal and plan on living forever, everyone including myself dies eventually.

Since I don't want to really ponder on it much further, not going to say more on that than that, but what I'm focusing on is how this blog is basically...well. Assuming it isn't taken down at some point. (Which would really really suck and screw you weebly if you ever do that to me.) It's the proof I was alive. It's the proof I was a person. It's the proof I existed. It's the best insight into my personality, my being, my existence, that will remain. It's the record of who I was as a person.

It's not a perfect record, of course. But it's a lasting insight into who I am--and it is something which is there available for everyone to see. It is available to all, which is one of the things which I've always wanted. I've wanted to share myself with the world. I've wanted to share my being with others, open up and just. Tell them about myself. Tell them anything and everything about me.

Basically lay out my life's story, except for the things about my life that I want to keep private to only me or those that I choose to share those things with. (E.g. things that I tell my girlfriend and only my girlfriend are...pretty self-evidently, going to have a level of intimacy to them.)

This blog is who I am. It's not all of who I am, but it is who I am, as is recorded in time, in history. And I know nobody reads it, in spite of my dreams otherwise. But that doesn't stop the dreams from existing. Of this blog. Of my writing here. Being the thing that I get from others all the time.

Of being something that enriches the lives of those who read it. Of being something worthwhile to have read. Of being something that people actually enjoyed experiencing. Of sharing my visions with others, and those visions having inspired those others, in spite of them having been mine.

I guess that typing this out has made me feel even better than I was before, a little. Because that spark is there. Mind you. Beyond continuing to blog every day, not gonna do anything with it. I could, theoretically, have ways to spread my blog to others. When I comment on webcomics that allow you to link to a site, I deliberately avoid linking to any site including this blog, even though I could easily do so without consequence and have said link theoretically lead to potentially more exposure. Same for comments on Worm; I left a few and had that option, but chose not to take it.

I could theoretically explore post options more; there's options for search engine optimization. There are sites which I have profiles on that don't link to my blog even though both ComicFury and the site I play mafia on contain the blog link; on the ones that don't, I could add it in.

By having an increased presence on other sites, with a link to the blog, I would in theory be able to get an increased number of readers. Heck, all of those are free but if I really wanted to, there are paid options to expand what I can do using weebly's software (paid options which can go to hell as far as I'm concerned; I'm never paying so much as a cent to weebly and if they try to force me to, they can kiss my presence goodbye; I'd find somewhere else to blog).

That I can list these options but am not going to do them tells you what I mean--I could do more with my blog to increase its exposure, and with luck, increase the odds of my dream coming true, of me succeeding in having it be what I dream of dreams it being, of it being uplifting, inspiring, and so on and so forth.

But beyond making entries like this.

I won't actually do that.

So the dream will remain just that, a dream.

​But it's a nice one to have, isn't it?
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Don't really have much to talk about today.

5/24/2019

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Granted, that's probably in large part due to not having much OF a day. I played League of Legends last night with my girlfriend for seven hours...starting after midnight. I was honestly surprised when I woke up after only six or so hours of sleep; I thought I'd get eight, but I guess my body couldn't stand being asleep that long. Oh well.

After that came breakfast and a shower, which...pretty much takes me to right now, time-wise. I don't really expect family night to generate any blog-worthy content (well, it could, it's just that I tend to be too slow on the uptake in transcribing events), so this is probably my only entry today even though it's a little lackluster.

Sorry!

Can't make five lengthy, meaty blog entries every single day. I'd love to, and yeah I sure as heck would want to, but no, it's absolutely in no way shape or form something I can actually pull off. It's subject entirely to my whims and right now I don't have that kind of creative muse within me.
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I found a workaround.

4/28/2019

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It's a really lousy workaround, and doesn't do the original image justice, but it's better than nothing.
I used my phone to snap a picture of it, which I then through a convoluted process managed to transfer to my desktop (a process involving sending it to my girlfriend even though my girlfriend is literally my only years-long consistent blog reader in that every other blog reader I know of comes and goes with the times, making it kinda pointless long-term but OH WELL).
Latest Hello Ruby
Well...it's better than nothing.
You can tell what I mean by the camera pic not being the best, but it's at least adequate at showing the basics behind the picture and what I mean.

As a refresher, take a look at yesterday's blog both for a reference point of the prior versions of the panel and for my description of this one. You can instantly see what I mean with the face, right? Something just feels...wrong about it.

Yesterday I thought it was the mouth. Maybe the mouth is slightly too large, but otherwise I took a quick look at the art trying a tactic: look at the image with the head obscured above the mouth (so that the mouth is the only part of the face visible); look at the image with everything below the mouth obscured (so that the mouth is the only part of the face not visible); look at the image with everything.

With the first, the image didn't quite look wrong--it looked okay, it looked passable.
With the second, instantly? "OH GOD THE EYES".
For the life of me, I could not get the eyes to match.
I tried.
I really, really, really tried to get the eyes to match.
But I botched it every single time no matter what I did. I think it's her left eye (appearing on the right) being slightly out of proportion, with the edge near the outside being larger than it should?

Butyeah--you can tell that I got really lazy from pretty much just below the shoulders. Still, the head tilt--while subtle--is hopefully there, visibly. And that was one of my main goals with this.

Overall, quite pleased with this.
​So let's show them all off, side-by-side-by-side, once more for a final comparison.
Picture
Picture
Picture
Aside from how the first is colored, the second is scanned, and the third is a junk photo.
In actual terms of quality of the art itself.

I feel like this is just a logical progression--a well and true, proper, art evolution.

It's on that note that I'd like to continue on a ramble that I originally was going to start in December, near the anniversary of The Descended, back when I first found and started archive binging Grrr Power. (Which I now read as it comes out.)

A ramble which earlier this week I began to revisit, but cowarded out of following through on it--I told myself I would write the ramble while I was at work. Even figured out how to preface it. Even told myself not to get distracted. Even told myself that I'd be a coward to not do the ramble. Even told myself I'd do it if I didn't feel like doing it.

And then at home...I didn't feel like doing it, called myself a coward for not feeling like it, told myself I would do it...and in spite of all of that. In spite of saying that, in spite of knowing I wanted to blog about it, that I should blog about it, I didn't actually blog about it.

Something I kinda sorta hinted at a little bit yesterday, but didn't get into as much as I'd like.

I'm not going to start the ramble the same way I planned in December (and heck, won't even cover a fraction of the material planned then, I'm only going to cover some of it).
I'm not going to start the ramble the same way I planned it earlier this week.

I'm going to preface it by saying that the art-me was for a longest time, "missing, presumed dead".
I thought my inner artist was just...gone.
Not gone in theory. I still thought of artistic things. I still thought of artistic stuff. I visualized artistic stuff. I was an artist in mind, still--but my drive to actually draw stuff in practice? My drive to draw things out in the real world rather than my head? It was gone.

Completely gone, for the longest time, as far as I knew.
Lingering there in the back was a desire to make my ideas real...but no drive to do it--until yesterday.

So what I say might be subject to change.
The artist within me was rekindled, so it's possible other stuff will be, too.
Also this was a ramble typed before I got passing interest in League of Legends, too, so that's another aspect of me which may come back as well.

But to go into things a little bit...

​...Well. Basically...I don't know what to do.

Or more accurately...I do, I compiled a list even, I just don't know what I want to focus on doing.
The full list also included don't-wants, too.

-I want to continue with my life on the mafia site I frequent.
-I want to finish my civ 3 mod, Across the Ages - Mediterranean.
-I want to continue The Descended with all of my accrued skills/knowledge/talent/ideas since my last work on it.
-I want to continue Red Hood Rider with all my accrued skills/knowledge/talent/ideas since my last work on it.
-I want to make Phyrra and Cyrus a reality...I really want to make Phyrra and Cyrus a reality.
-I want to be a teacher.
-I want to be a housewife, raise a family. (Of course, this is optional, but it is still a want all the same since there's multiple ways it could be done.)
-I want to live with my girlfriend.
-I want to fully transition.
-I want to live a happy, rich, fulfilling life.

-I don't want a job, beyond the one I've already got.
-I don't want to live independently.
-I don't want to write (yes, surprisingly enough, I don't want to, but like I said, the artist within me was revived so you never know) pure writing. Obviously, I'd write webcomics for The Descended and/or Red Hood Rider. Obviously, I'd write for Phyrra and Cyrus. Obviously, I'd still write down ideas whenever I had them. Obviously, I'd continue writing blog entries. But I don't want to write literature. 
-I don't want to read. (Well, I've done reading recently, but reached the end of everything I was reading.)
-I don't want to game, not much anyway.
-I don't want to watch things, not really, anyway.

Mind you,
-I do want to do those things if they involve someone else (namely/chiefly my girlfriend; absolutely I want to watch things with my girlfriend and watching, sayyyyy, One Piece episodes is the highlight of my week but what I mean by "I don't want to watch things" is that without watching them with someone else e.g. my girlfriend...I don't want to spend alone-time, me-time, time with just myself and nobody else, watching them--and this also applies to games; absolutely I'll play any game for/with my girlfriend but on my own my desire is rapidly fading).

But on my own.
Just by me, with nobody else.
No encouragement, no help, just as my own thing?
I just...don't want them.

A job is a means to an end--it provides income. To achieve most of the things on the list, I recognize that pragmatically-speaking, I need a job. Transitioning is expensive. Living with my girlfriend won't be possible most likely unless I can pull my weight and not be deadweight monetarily speaking. Phyrra and Cyrus is a project I don't want to make money yet which will be absurdly expensive to make. Red Hood Rider and The Descended both won't make money (they could off of ads, but I am against making money off of them in the same way I am against making money off of Phyrra and Cyrus).

I simply need money. Our world runs on money. And while I get a fair amount from my job--it's not nearly enough. It's minimum wage. Minimum wage in a state with one of the highest minimum wages in the US, but minimum wage all the same. It's also part-time, too, making things even worse. The only reason I have more money flowing in than flowing out is because I'm not pulling my weight in terms of paying for expenses. Food, gas, house mortgage (or whatever), car maintenance, etc.; I do none of that aside from the rare instances I put a quarter of a tank in out of emergency, or stop by a fast food place because I desperately need a fix.

I know I need the money--but I don't want a job, because simply put...well, there's more than just one reason.
One, I just don't want it. Not wanting it is itself a reason, it doesn't need a justification in of itself. I am happy with my current job (well, mostly happy, anyway, about as happy as any job would be because there ain't a job in existence which I wouldn't have troubles at least equaling my own if not exceeding the ones I deal with so I know my issues are comparatively minor). I simply don't want another.

Least of all as a replacement, but even if it weren't a replacement. Even if I worked two jobs instead of one. I just...don't want to.

Two, even if I did want another job.
I don't think I can handle it.

One day of 8 hours is literally murder on me.
How on earth people manage to do 8 hours a day, five days in a row, every single week almost without fail barring extenuating circumstances and recognized-by-the-company holidays, heck if I know. But I know that I am basically catatonic doing it once a week, where even doing it once a week is too much and I am barely functioning from it, where I would be better off not working in the final home stretch of the shift.

Even if the shift is limited to 5 hours a day.
Even if between both jobs my shift is limited to 5 hours a day.

I can't handle more than 20 hours a week. Heck, even 20 is breaking me. My hard limit, by my calculations, is 18--any more than that, and I am suffering badly. I am badly, badly suffering when I work more than that amount. I simply cannot function.

Working two jobs a week, there's simply no way I'd be able to keep it under 20 hours a week.
Heck.
Even if I quit lifeguarding (and again, to reiterate, I don't want to quit my current job), at the new job there's no guarantee I'd have the job security I do here while staying under 20 hours a week.

Say what you will about my work as a lifeguard having a job where what I'm asked to do is borderline-illegal and typically unethical and often counterintuitive and even contradictory, but the simple fact is...I've worked there for five and a half years and never once been at risk of being fired, in spite of me being able to ask for work of maximum-15 and receiving it. (Mind you, I do have to specify FIFTEEN in order to get 15; specify 18 and I end up with 25, but when I specify 15 I do in fact receive fifteen-or-less, as I requested.)

I've no such guarantee at any other job--in fact, quite likely my refusal to break myself by working more than the limit of my body can handle would end up with me fired, with me having no job. I physically. cannot. work. the amounts. that most jobs ask me to. It is literally impossible.

And yet legally speaking, we talked this over with my counselor, getting disability benefits for me would also be impossible because I can't legally prove that it's impossible for me to work that much. More complicated than that, I know that's something which people will try to pick apart, can't really explain it properly but trust me when I say that there's nuances involved where basically, if I was incredibly lucky and waited literally years I might be able to possibly receive help in some areas (e.g. housing I think?), but that what I actually need, extra money more than what I get now...

...I can't get from the government.
And yet I can't get it from a job.

A job is a means to an end, an end I desperately need, yes, but I just...can't do it physically, and don't want to do it either.
Plus.
Even if I did want it and even if I physically could do it.
There's a total paralysis in what jobs to actually do; I wouldn't know what to pick and choose even knowing these criteria. And even if someone literally spoonfed me a job--it'd require me to follow through on it and that's something I just...am not really...well. Invested in doing.

This is one of the things holding me back from pursuing an actually potentially viable teaching job in spite of wanting to teach (but more on that below)--I just know that in spite of having a passion to teach and wanting to teach, that there's just an utter freeze, an utter lack of will, to push forward and take the plunge in because for some reason that idea of having a job I just don't want.

And I can't make myself want it.

Especially since that job?
That job, which is a means to an end?

As far as my family is concerned, that job is so that I can take the steps to live independently.

...But what they fail to consider is...
...Me living independently? It's what they want. It's what they are pushing for. When they frame the question the wrong way, they get the illusion that it is something I want. Because living independently is a means to an end, it is more or less something I'd need to do to not be deadweight if I got to live with my girlfriend, to not kill my girlfriend from stress overload, to not have my girlfriend have a panic attack when I'm out of site, and so on and so forth.
It is also a safeguard in case I am suddenly kicked out of the house by my dad; if I know how to live independently, then I can survive on my own with difficulty.

But while it is a nice safeguard. And while it is something that would teach me how to be able to support in my own way my girlfriend rather than just be deadweight. I don't want it.
It's not something I desire.
Nothing in my life is inherently better with me independent.
Me being independent enables me to transition, sure--by proxy of not being dependent on my dad.
But that's not something which is a given.

It's not "independence = can transition, dependence = can't transition".
I can be independent and lack the means to transition, and I can be dependent on someone other than my dad and still have the means to transition.
The two aren't linked in that way.

So I just...I don't see the point?
Why am I supposed to be independent?
Because it's something that people "should" do?
Because it's something normal people do, especially by the age of 25?
Because it's something that would convenience others?

It's just...none of that is about me, now, is it?
Like I said--the only reason I see to be independent is to teach me the skills so that I'm not deadweight to my girlfriend, so that I can actually help out and manage some things on my own...but those skills don't require me to be independent, do they? Independence is the quickest, easiest way to teach them, sure, I guess...but it isn't the only way to teach them.

So if I can get those skills in other ways more suited to me...and I lack reasons of my own to seek independence...
...Why would I want it?

I just don't.

There's then my lack of desire to write.
You may recall that my flashdrive containing my writing broke years ago.
It's still broken, still hasn't been fixed, frankly I think my brother forgot it even existed, wrote it off as a lost project then didn't return it or something like that.

That's no excuse to not write.

I can, and have, remade stories from scratch.
Heck, because I am overly fond of rewrites, it's actually a specialty of sorts.
I can, and have, come up with dozens of story ideas. (Most compelling of all, the Worm-inspired Quadraverse story I owe you rambles--plural--about due to having expanded it multiple times since you last heard about it. And it'd be in exactly that format, a book, not a webcomic, not a game, not a show, a book.)

I can't stop my brain from coming up with dozens, hundreds, of ideas, nor would I ever want to. I enjoy those story ideas, I love fleshing them out, I enjoy talking about them, I enjoy making their plot twists, enjoy creating chronology, characters, and so on and so forth...

...But I just...
...Have an utter lack of desire to actually write.

I once came close.
I came close to creating a forum thread, recently, where I would tell people, basically, "I am looking to write, and want some writing prompts to give me a direction to write. I write as much as I can, before then requesting another prompt, and will keep going on this for as long as I can", more or less.
Figured out the rules and everything.
What my starting point would be.
What sorts of things I was looking for.
And so on and so forth.

Almost did it.

...But didn't.

Not because I forgot.

Because I lost interest.

I just lost interest in doing it.
And I have no interest in writing any new stories.
And for that matter, no existing stories.
The loss of my flashdrive, then, I realized was nothing but an excuse.
I was pissed at the time. Royally ticked off. Bummed out, in despair, at the loss.
But I could have recovered from it.

It was a choice not to.

Because right now?

The writer within me is dead.

Like I said, that's the status my artist within me was until just yesterday, so that could change.

But as of right now.

I don't want to write.

Because the writing me is dead right now.
At least the novelwriting, story-writing me.

Similarly--I don't really want to read things on my own.
I read, browse, TVTropes.
I keep up to date on webcomics--more out of obligation than anything.
Yes, I've binge-read a few webcomics recently.

But all of that? It's mostly enrichment. Mostly inspiration. It's mostly things which give me ideas, which make me feel better, which are part of another aspect: they are part of me living a full, happy, enriched life because they give me a degree of cheap pleasure, but it's not something I have any particular investment in. They're just time-wasters. Wasting time, rather than something I truly did because of a deep desire to delve into the world I was presented with.

The magic exists--and then it doesn't.
Worm is a great example of this.
I mentioned in my blog recently, either yesterday or on Friday, that I finished reading Worm.
And more significantly.
I did something like 28 chapters in only a couple months or so...
...And then stopped.
I just...didn't read.
I had plenty of times I could have read.
But for months. (Well, slight exaggeration.)
It just sat there, unfinished.

And then the magic was briefly back, just long enough for me to finish it in less than 48 hours. (Maybe less than 24, I forget if it was Wednesday or Thursday that I started but I'm pretty sure I finished before Friday?)
But it's gone again.

It comes and it goes, but it's not consistently here.
It was here consistently long enough to drive me forward to read something like 28 chapters in a remarkably short time. (I got some internet-stares when I said how much I had read in the short duration I had, akin to "...HOW", with them flabbergasted that I could read so much in so little time especially given that I read many comments too.)

But then it wasn't.
And it isn't, again.

So overall, reading's just not something I strongly have right now.

It is useful for enrichment, for entertainment, for boredom-suppressing, for lack-of-better-ideas activities.
But that's about it.

Ditto, gaming. It is equally a time waster, and due to a small selection pool of games...far less enriching of my life, other than providing entertainment and relaxation and a distraction from doing things that are more important to do.
I still game.
But when I game, it's not so much that I want to do it, as much as I defaulted to doing it.
I ran out of ideas, so I did it because I couldn't think of anything better to do and it was the thing that was most appealing or rather more accurately, least-unappealing.

Again, I'd like to reiterate.

These change when it comes to having a partner, having it not be just me.

I would read just about anything if I had someone to trade comments with about it, facepalming, screaming, making snarky commentary, the like, about it. And I don't mean in the sense of a forum where you just look at comments, place your own, respond to existing comments, e.g. on a webcomic with whatever posting method the webcomic uses (for instance disqus). I mean more in real time, where we can have a real conversation and bring attention to things the other might have missed.

That is fun. That is something that I would always be down for, that I would always enjoy. That I'd always find immense pleasure in.

I would play just about anything if I had companionship in it. Someone watching the stream of a game I play, preferably in real time, again to make comments about how much of an idiot I am being, how stupid that move I made was, how much I deserved what was coming to me, etc.

Someone to play an online game with me, where we could both fail together, repeatedly, because of my incompetence getting us massacred over and over again. Or, alternatively, if we stack things in our favor to make it nigh-impossible to lose...managing to win a victory albeit one where I didn't pull my weight. Or, alternatively, where we play against each other and I totally let them win, honestly, couldn't just be because I am absolutely utterly incompetent and they are just better than me, nope, not my inexperience, totally me letting them win.

Any of that? Yeah, that's fun. Never tire of that. Never gets old. Never would stop with it.

But on my own. With no feedback. With no network...I'm getting tired of it. I'm not creative, I'm not inventive, I fall back to the same habits and do not explore much. I play the same things I have played...and I basically just. Don't really have much motivation to play them anymore.

And similarly, watching falls under that same umbrella. Sure, watching things with others is amazing, is great, is something I want to do always and enjoy doing. A real highlight of my week, uplifting, amazing, basically something that gives me great, immense, immeasurable, pure, sheer, joy at having done, leaving me happy and fulfilled.

But on its own...well. Watching some things can be useful to gain inspiration. It can motivate me to do my own things, to make my own work, to get ideas from what I watched on things that I can improve on in my life and in my creativity...but that's about it.

I don't really want those to be central parts of my own, personal, me by myself, life.
They can exist in the peripherals, sure, I guess.
But they shouldn't be what my life revolves around.

What should my life revolve around?
Well, probably not half the things I want, but whatever it should revolve around should be something I want.

And again.
I want to continue being a part of the mafia forum I play on--because it is, like it or not, a fundamental part of my identity. It is a piece of me, a rather large part. When I gave up, progressively more and more, on every other site...at the end. Even after having given up on ComicFury...I stayed there. I stayed there when I stayed nowhere else.

It keeps me grounded, it keeps me sane, it gives me my one iota of social interaction and is the only source of resources/support network I have readily, easily, available access to. Pathetic, sure, sad, yeah, but that's simply the truth. They are all I have built up.

Doesn't help that they serve as a very nice source of enlightenment, so to speak--they have a far, far, far, far, FAR more open-minded view of the world than I'd otherwise get. I mean, liberal as liberal gets is a fairly dominant majority there, sure, yeah...but I need that to help counterbalance the fact that my family is as conservative as conservative gets.

I need reminders that my family is racist, that my family is bigoted, that my family's religious intolerance is not okay, that my family's politics are not to be blindly sheeped, that I should take their words with heavy grains of salt. And the site's one of the better places to give it to me.

Not the best, admittedly, because they have a bit of a problem with the "if you don't agree with this, you're part of the problem" mentality, and they're not aiming to educate people nor am I directly looking for them to educate me and other issues and the like, but it's still exposure to an opposite view to what my family (and by 'my family', I mostly mean "my dad's toxic, backwards views"), but I fully credit the site for being one of the largest influences in me not being an echo of my father.

Without them, I'd be the worst trash of the worst trash, most likely. A despicable human being that honestly the world would be better off without having around as a whole, one spouting hatred at all times at everything not appearing to be part of it. I was headed down that road, and while I'm not fully on the road opposite of it (to the point where some probably would still argue I am those things, a despicable human being that would be better off not around, an opinion I can't entirely dispute because yeah, I am kinda trash), that I am at least trying to stay further and further off of it is something I credit to the site.

Sure, yes. The internet is a toxic cesspool of vitriol, and this site is no different. That exists, in abundance, and perhaps moreso than on most sites. Certainly seems it is filled to the brim with those hostile, divisive emotions. And yet...in spite of that. It is not all negative. It is not all bad. I know that my place on there is largely a negative one where I cause more problems than I help...

...But in spite of that...I still want to be a part of it, because it is part of my identity.

It was one of the two places I came out on as being a girl. (The other being ComicFury.)
It is one of the main places that helped me build my confidence in my femininity, that helped me build my identity as a woman. That helped me find who I am as a person.

And it's something that I crave.
Even if I wasn't part of that site.
I don't think I'd be able to give up mafia altogether.
It's just ingrained in me. Second nature to me. As both a player and as a game host/moderator/insertterminologyhere.
If I was on any site that had mafia, I would play it--I wouldn't go out of my way to sign up for a site with it just to play it, but if I were already a member of a site I visited that had it, heck yes I would. (Which would be a liiiiiittle bit problematic since I know sites that I frequent such as Kongregate have sections for it.)

Heck.
If I was on any site that had a section dedicated to playing games...and they didn't already have mafia?
...I would start it for them.
I would figure out what I'd need to adjust, what I'd need to make it work, and then I'd make it work.

Only way it'd be possible for a complete detox from mafia would be to cut me off from any site that has any source of games on it. And I mean, any source. Doesn't need to be forum-based; if they have a chat client that has chat game support? I'd find a way to make a chat-based mafia game.

Because I think in mafia games.

I have it that ingrained in me, that I convert experiences into mafia games and mechanics. I turn ideas I see into mafia-centered things. Many of my ideas which started as a mafia game can be converted to something not a mafia game...but it also works vice-versa just as frequently, where something I thought of as a different idea becomes a mafia game because the mafia game suits the idea more naturally.

I've been doing mafia for over ten years--not half my life, but 40% of it. 2/5ths of my life, spent on the forum game. That experience sticks with you your whole life. It's ingrained in my brain. It doesn't go away. It's instinctive on every level. The good (what little there is), the bad, the ugly, it's all there, as part of me.

And because in spite of its flaws, in spite of all the things there which are sour, which there is bitterness about, I genuinely believe in the community, I genuinely feel like it is a special place, I genuinely feel like it is a place which is more good than it is bad. It's got lots of bad. Lots and lots and LOTS of bad. But the good is just...stronger, more empowering, more rewarding.

I want to make more of that good, there. I want to do what I can to make there a better place, one piece at a time. The site is, in many ways, a bit of a reflection on humanity. It is deeply flawed, it is deeply troubled, there is lots of hatred, there is lots of divides, but there is also lots of...everything positive about humanity. Bonding, creativity, socializing, humor, love, friendship, unity, you name it. 

I could drop it. (There are two situations which would cause me to; if my girlfriend asked me to, in spite of my attachment to it, I'd leave in a heartbeat, wrap everything up as hastily as is possible and then simply depart and never return again, OR, if I on a fundamental level felt the site itself had betrayed my trust. I've felt betrayed before, but that's not something that I consider the site betraying me so much as something else having done so.)

But given the choice, I don't want to. It's helped build me as a person. You can leave sites like that behind you...but it's not something you ever want to do, and this is no different. My investment, my attachment, is such that barring either condition coming true...I just...want to keep it as a part of my life.

I don't want it to consume my life.
I don't want it to be all of my life.
I don't want it to be the most important aspect of my life.
Heck, when I wrote these down, it was almost practically in the order of least important to most important. (Almost. Not quite. Not really, but you can kinda see how the later ones are more important to me than the earlier ones. It's not an exact list, being a teacher is a lower priority than my creative projects, but the reason it's lower on the list is that it has a direct lead-in to talking about the others, which you'll see if you keep reading, BUT I DIGRESS.)

So it's not an important aspect of my life.
But I want to continue keeping it AS an aspect of my life.

On that note--I want to finish my Civ 3 Mod, Across the Ages - Mediterranean.
This one's not really that important...but it's a bit of a pet project. There'd be a sense of accomplishment, of, "I did it!", and it's a bit of an education, a personal pursuit of mine, a bit of a healthy hobby of building something tangible, that you can look at as concrete, and which could lead somewhere.

Would be unlikely to lead anywhere, but could lead somewhere, in that even though it doesn't teach me coding or anything it still teaches me basic structure of how to make a game idea more or less real. It gives me the layout of the sorts of things, the details, I'd need to work out. Structure of the game, of map layout/creation, of units, of balance, of tech trees, of resources, the like.

The knowledge generated from this is poor due to me being lousy at it, sure, but it's still some sort of grasped knowledge, which I'd get better at with time and practice. And it is knowledge which does have a way of transferring over to other projects, especially if I begin messing around with things I thought I wouldn't be messing around with (such as pcx files).

The intricacies, the nuances, of making my scenario what I want it to be, would teach me how I could go about making ideas that are my own game proper, into reality, because honestly this mod basically is a game of its own at least in scope, in scale, in ambition, in ideas poured into it.

I wouldn't even probably play it, beyond playtesting it. See the game section above for why. If I wanted to make something of my life...I just wouldn't have the time to keep playing it over and over again, even though if I succeeded at making it the way I dreamed of it, I'd have the ability to.

The ability to play it over and over again and enjoy it, that? That if I could actually achieve it with the full scope and scale of my ideas, would make it all worth it in the end. So it's something I want to do, but it's not something that is at all critical. I still have desire to do it even though I work on it less often than I used to (used to be just about every day), but that's more from increased passions elsewhere I didn't know I still had.

I want to go back to The Descended, from my revival of interest there.
This is something I was going to touch on in my December blog, which was near the anniversary of The Descended. (Remember, The Descended was spawned as an idea around Christmas Break, on vacation; we were in Oregon when on my grandfather's antique computer I drew the first sprite iterations of The Outcasts, The Elementals, and The Latens. I forget the exact date, but it was somewhere in that range.)

The exact blog was spawned during the time I said I had an "epic year-end blog", promised it was coming soon, procrastinated, said I'd do it, but never actually did, with it never having materialized. There was so much more to it when I wrote it, but one of the core aspects of it was a scary thought to have.

The Descended, with my thematic nature of liking 12, had about 12 "Arcs" of content.
Each "Arc" is, by my approximation of modern standards (not original standards), ~30-40 pages long.
The Descended was, from the very beginning, at its original iteration and with each reboot, each revision, always at every single point, envisioned as releasing once a week.

One comic a week.

The Descended was the first webcomic I had which had clear start and end points and material strewn in-between.

I had other story-based webcomics--some I even knew the direction of!
But I didn't have clear ends to them. Only generic ideas of where I was heading with things.

The Descended was the first, and in some senses, still the best, at getting me a story-based webcomic that didn't just have a simple direction. It had a clear, definitive, unambiguous, ending planned to it. (Mind you, not at the get-go. Took time for that to materialize, until July if I recall correctly which is why I consider July 23rd to be an "anniversary" for The Descended, and consider the original December launch date an anniversary.)

My original plot, I lost on my old old laptop. You know, back when my old laptop was called my laptop, I referred to an old laptop? Well now it's not the old laptop because my previous laptop now is the old laptop, so it's the old old laptop. Or maybe it goes back even further? Actually, it does.
My original plot was on my old old old laptop, a laptop so old I pretty much forget it even existed in the first place. That, or it was on a desktop. It involved many more gags than the current plot, many more out-of-universe mentions, far more self-awareness, and even toyed with the idea of there being a on-the-other-side-of-screen (i.e. YOU the READER...except, GAMER) character, a gamer, controlling the actions and being dissatisfied with the outcome, "loading" to redo them...and at least at one point the characters in-universe refusing to revert.

I don't remember the details, never wrote it all and frankly I'm glad I didn't because while that was a valid direction I could have taken things in, The Descended would have been far, far, far worse off for it. I'm much, much happier with the direction I decided to take things in when I got my next plot.

Which I still didn't finish.
And which was on my old old laptop.
But which, critically?

I mostly have memorized.

The finer details, fine points, exact specifics, I don't remember--but I remember far more than I don't. It's ingrained in me as second nature. Mind you, there's not total recall. I have to focus on a moment to remember that moment, but I can generally remember more or less the structure of all the ideas I wove, the intricate narrative between the four protagonist groups of four and their pasts from before the start of the comic.

And I can tell you that works out to be about 12 arcs, with each arch being about 30-40 pages long.
The first arc to introduce you to three of the main groups and a little about them, the second arc to get more into the details, third arc to have the outcasts have their first encounter as a team while the background of the elementals and latens is explored, fourth arc the three groups meeting, and then further arcs for exploring the villains and such. Davos with an arc, Aria with an arc (so that's six), an arc detailing the rise of the fourth group (so that's seven), at least two arcs detailing miscellaneous plotlines where each character gets some growth, and then at least two arcs for the climax (that'd put it at eleven meaning I'm either merging two separate arcs or forgetting an arc, but I'm in the approximate right range, here).

What makes this all be scary?

Well do the math, here.

I took down the original page, but the original date has been preserved.
The Descended's first comic was released on December 28, 2009.
Over 9 years ago; near the end of this year, we'll be seeing The Descended's tenth birthday, and at the time I wrote the blog, I knew we were looking at its ninth.

There are 52 weeks in a year.
Do the math I've presented.
12 arcs, each ~30-40 pages long?
360-480 pages.

One page a week?
If I kept to one page a week, in nine years, I'd be able to do 468 pages.

Now assuming every arc together ended up being less than 480, then I'd be finished with The Descended.
The Descended would be done.
DONE.
Finished, completed, start to finish, a comic that was actually wrapped up and concluded, rather than on an indefinite, indeterminable hiatus.

Now, granted.
One page a week, the original schedule, is an unrealistically high goal given my innate abilities and how busy I was.
Also granted.
I improved the comic in 2012, 2013, and 2014; those dates represent more accurately the places you can call launches for the comic proper compared to the original.

Butstill.

The scary thought?

The Descended is an unfinished comic I put so much effort into, only to end up wasting it, because of stupid reasons.
Originally, writer's block, leading to a rewrite and generating a script.
Then writer's block in how to make the script real, culminating in the death of the computer.
Then in artist's indecisiveness.
Then for the stupidest of stupid reasons, because I didn't have the worldbuilding finished.
The World of Soano, The Descended's setting, is an RPG Mechanics 'Verse--one which using RPG Mechanics Terminology, but which is not self-aware of being in a comic and do not consider themselves in a game (because they aren't).

This is a rare combo, but it's exactly what I chose to use. To them, they use terms like mana, charisma, wisdom, dump stats, the same way we might talk about computers, food, health, cars, whatever. It's just part of their world, of Soano.

I didn't finish making the mechanics--I wanted it so that the World of Soano was one where anyone could run a functional whatever-they-want using it. A tabletop RPG, a video game, a webcomic, a story, I wanted the World of Soano to be accessible and usable by all, not just me. So I wanted to build the system for it...and I never finished it, and I put the comic on hold while I tried.

Stupid reasons.
Stupid, stupid reasons to stop the comic.
The hiatuses were never for that officially, because I was busy, because I couldn't keep up with my life, but it still contributed to killing the comic.

And yet.

I would be done with it if I hadn't quit.

Or if not done...close to.
I would be nearing the end of it.
I would be getting ready to wrap things up.

And yet.

Instead of that.

I get a comic that never started.

In spite of how there is now a revival of interest.
And new ideas.
Yes, those ideas are a bit "draw and discard".
Some knowledge of The Descended is irrepairably lost forever. I'll never get the finer details back, I'm sure some plot threads I devised are entirely Lost Forever, in spite of how good they were. The plot I had for The Descended was a magnificent one, one which was funny and yet told rich stories with great character depth and which went into the backgrounds of them and showed their personalities, all of them, on full, the entire way.

You got a bunch of compelling villains, too, who were largely sympathetic in spite of being antagonists to the four groups. I've forgotten all but a handful (literally, can count them on a single hand; the big bad, two who have personal ties to characters, a third who has a tie to another character, and a fourth whose final battle I remember vaguely but I remember literally nothing else).

But I've also gained things like the Aria chronicle. Her basic background was in the plot from the get-go. I knew that the revelation about her lineage would be there, but the story was all in the present/future; it didn't delve into the past at all. That whole story would've never existed, and yet now it does in full, because I toy with getting into Aria's mindset quite often (she's fun to think as and fun to interact with).

And frankly...losing ideas? The ultimate excuse I put forward for stopping The Descended?

Was just an excuse.
It wasn't a justified reason to halt things. I remembered it, how hard would it have been to just type it up again and make a better backup? I stopped because I wanted to stop...

...But I've regretted it ever since then.
Always wanting to unstop it. To revive it. To come back to it. To do it again.

Heck.

One of the things I gained was a basic map OF The World of Soano. Soano's shape was originally incredibly vague, but now I know what it looks like. (Well not by memory, but I have the paper in my room and can locate it fairly quickly to reference.)

And using that basic map.

I was able to map out the exact geography of where our protagonists begin their journey.
And even drew up a few pages for a hypothetical reboot of the update that vastly improved the reboot of the reboot of the original. (I think that's how many I did? Might be one more reboot in there?)

I could make it be amazing.

Absolutely stunning.

I know how to draw all the characters better than I ever did, in spite of having not drawn most of them in like five years minimum in some cases.

I could fix the gaps in the mechanics, patch them up.
I could make it coherent.
I could finish what I started.
I could do everything I failed to do then, now, with my current skill sets.
I know I could do it, because independently I've done those sorts of things on my own.

It'd take time, it'd take planning, but I know I could make it work, and dangit.

I want to.
Even though I know it'd take time.
Effort.
And ten years to see fruition.
I know that the longer I wait now.
The longer it'll be for those ten years to come to fruition.
So I want to do it sooner rather than later.

​And you know what else this applies to?

The thing inspiring me to make this ramble?

Thaaaaaat's right!

Red Hood Rider is all of the above, and more.

When we had easter, a result of that was me organizing a lot of stuff.
Part of that was recovering my old never-made December blog entry, but another part of it was uncovering the Episode 1 artwork (which was all drawn on paper) that I'd brought out ages ago to use as a reference and never returned to my room.

It had degraded to some extent and had been shuffled, but I did what I could during this time to preserve it and put things in the proper order.

And this is what got me set off towards the current path.
Because while there was plenty of things about the old art that I hated (the original "Hello" face panel among them), there were other things that to this day I think are drop dead gorgeous.

I managed to make amazing art back then. Circa September 2016--two and a half years ago, it'd appear.


I did intricate details that to this day I'm not sure I'd be able to do.

There are some things that are horrific and I'm honestly wondering if it's just that I rushed them because I struggle to understand how I could be so good in some areas and so bad in others. Or maybe I made them from memory without reference images and the amazing ones are ones where I cheated by using some, butstill. Doesn't matter. The point is. There's some gorgeous artwork in there.

So everything I just said about The Descended?

Applies to Red Hood Rider, even moreso in some instances.
My original plot is sort of lost. There might be a copy of it stored online (which I know where it is), but I'm not sure if that's a copy of the plot itself or if it's just most of the characters. (I know it's not fully up-to-date because the character of Brigand I'm pretty sure wasn't included among other stuff.)

The original plot I've mostly got memorized, but vast large swathes of it I have forgotten. Mostly stuff that gave characters other than Ruby...well, their characterization. Each of the ten fighting members of The Ruby Gang had immense characterization to them, and even the two non-fighting members of The Ruby Gang had plenty, and so too did support members like the Darkblood Coven's higher-up vampires, other Coven's vampire leaders, and such.

Every single Rogue got a lot of exposure, and even a wannabe Rogue got a repeat appearance. (That I remember, but stuff like that, I know I didn't.) Fighting styles, I had mapped out. Basic abilities, I knew. Details of the Rubyverse, largely mapped out and explored.

Lots of that stuff, I forgot.

The majority of it, I remember.

And just like The Descended?

Critically.

There's a "draw and discard"...
...Where I added key aspects I didn't have. Though to some extent I've re-forgotten them, when I was playing around with inventing my martial art, it was the vampiric martial art that I was inventing, for use in the Rubyverse for some of the choreographed fight scenes that were far lamer and more rigid prior to this invention.

And near the climax of the series, there was a whole Episode that I've invented...one which is one of the most important in the whole series, as it is the episode which explains why Ruby has been the protagonist the whole time, which explains Ruby's role in the Rubyverse, why she was selected to be The Chosen One. Before I had an episode covering a What If where she didn't exist, where Sally was The Chosen One, and it's still in the series at a much earlier point, but this new episode?

This new episode builds off of that rather than just leaving it, and ties things together that originally weren't.

Ruby is actually given a very strong reasoning for being the protagonist, and in it, the episode explores both why Ruby is me...and why Ruby isn't me. And how both halves of that are important to why she's the protagonist. And how everyone is a little bit me, and how they could get by without someone who is heavily me, but why in my story they had someone who is half me.

Because that's another thing which has changed about the story.

When I first envisioned Ruby.
She was born as a series of "what if"s rapidly chained together.
What If I were a magical girl.
What If I were a vampire.
What If I were both a magical girl and a vampire.

And from that, she became me in all but name, just with abilities I don't have. Me if I were a vampire magical girl.

...Except...

...She evolved.

She isn't me anymore.
She's still partially me. She's still got large aspects of me in her life, because she was based on me, she came from me.
But she became something else.

AND FURTHERMORE.

I became something else.
I diverged from Ruby, just as Ruby diverged from me.

Over the last couple of years, I have continued to have my world outlook expand and grow--and Ruby's outlook has also expanded and grown...but not identically to mine.

We've taken similar paths, but not identical ones...and this new episode just before the climax? It heavily explored this concept, this aspect, of her and why she earned her identity, her spot, as the protagonist, rather than having it just be given to her. A meta commentary on her role in the entire series, even.

So much about the series I've lost.

But in spite of her being largely out of focus.

Crucial details like that?

I didn't originally have...yet I have since been given.

A draw and discard.

Mostly memorized, some lost, but lots gained.

I wouldn't have it finished.
72 episodes were planned--each episode a little bit shorter, in the 20-40 page range rather than 30-40 page range, but with far more episodes you more than make up for that. Divided up into 12-episode seasons. Conservatively, that'd be 1440 pages; liberally, that'd be 2880 pages.

Red Hood Rider also updated at a rate of one page a week.
And was much, much newer.
When was the launch date, again? 
October 1st, 2016 it looks like.
Two and a half years ago.
At 52 pages per year, that's ballpark figure of ~130 pages.

Less than a tenth done with the series.
Heck.
Less than half way to conservatively being at the end of the first season.

But the other part I said about The Descended?
That part still applies.
I would have ~130 pages done for Red Hood Rider.
Instead of four.
FOUR.

Because I quit.
Because of real life stresses.
Because of stupidity.
Because of excuse after excuse.
Because I gave up.
Because I just...didn't do it.

And yet.
Now.

I want to.

I know how to do it, and do it better than I was doing it. I wouldn't need to redraw anything, all I'd do is suddenly have a years-long sudden improvement in the art. (Might come at the cost of it being in a different font tho as I don't remember what fonts I originally was using.)

I can make it amazing, make it stunning, I can fix my mistakes (for instance, fixing the godawful aesthetic of the ComicFury site), finish what I started, do everything I failed to do then and do it now. With my current skills, it's viable, it's doable, and it wasn't back then. It'd take time, it'd take planning, but I could make it work.

And I want to do it.

Even though I know it'll take time...and would take an amazing 28-56 years for me to finish if doing only one page a week. (Which is an outright impossible thing so I'd need to somehow manage to do more than one page a week. Like, two or three pages a week.)

Yet if I don't start it now.

It'll take that same amount of time whenever I do start it--and I'll be just as behind then, in the future, as I am now, because I didn't do it now, because I didn't close the gap any when I had the time, the chance, the method, the opportunity, to do so.

But in spite of that.

It's not the only thing I want to work on.
It plus The Descended are not the only thing I want to work on.

I really want to make Phyrra and Cyrus a reality.
I think of them almost every single day.
Again, there's a draw and discard effect going on.
Some worldbuilding details get lost; exact details of how episodes are meant to go get lost.
But the overarching chronology, what things happen when? I know by heart, and I keep on repeating them over and over again.

I really, really want to make them come to life.
They are my passion. There is an ambition there. It is a love project. A project of pure love, a creation filled to the brim with all my heart and soul, that I want to pour my everything into. I know it won't be easy. I've had a bit of an insider look into what constitutes a sound editor's job, and contrary to my original hopelessly naive belief that I might be able to do that myself realistically speaking having seen exactly what that entails I know that in theory I might be able to technically speaking do it...

...But that when doing so it's a butchered job that is a hot mess. In order for Phyrra and Cyrus to come to life as I envision it, I'd need someone else to do the sound editing for it. Because if it were me, I'd never be able to do it justice. I could do justice to The Descended. I could do justice to Red Hood Rider. (Although to get multiple pages out per week I may need to bite the bullet and get help because frankly I don't know how I'd manage so much as one a week yet alone multiple a week with no aid.)

I can't do justice to Phyrra and Cyrus. I can't do justice to Phyrra and Cyrus as a voice actor and even if I could do one voice I certainly couldn't do them all. I can't do justice to Phyrra and Cyrus as an animator least of all because I'd have to teach myself how to do it and then do the hot mess of a job at it which is shared for being what a sound editor would be.

I'd have to go back to my blog where I detailed everything about what I need for Phyrra and Cyrus to confirm this is everything, but off the top of my head, what I need?
-Animator for the four openings
-Animator for the four closings
-Animator for the show itself (the three need not be the same, though they can be)
-1-4 composers for the openings' music (one composer could do all four, four composers could do one, or anywhere in-between those extremes)
-1-4 composers for the closings' music (ditto)
-I'll handle the songwriting for the openings and closings
-1-4+ singers for the openings (probably at least one will use multiple voices and thus need multiple people)
-1-4+ singers for the closings (ditto)
-A sound editor
-Voice actors for each member of the Thaukama, each villain, recurring characters (rare as they may be), and one-off characters (this probably is 2-4 dozen people altogether depending on how much overlap there is)
-I'll handle the scriptwriting

I can do justice to the things I say I'll handle.
I can, and plan to, give direction to the animators for openings, for closings, for the show itself. (The latter is an extension of the script; of course the script, or what I call the script, covers the basic plan of what's to be animated.) But I can't do animation and have it do Phyrra and Cyrus justice.
I can songwrite and do Phyrra and Cyrus justice.
I can't sing and have it do Phyrra and Cyrus due justice.
I can give direction to the composers for what I'm looking for from them, but my skills in musical composition are lackluster enough that I wouldn't be able to properly do Phyrra and Cyrus justice if I handled this.
Having seen what sound editing entails, how involved the process is, how so much of a single second of video animation can have like thirty individual sounds (not an exaggeration, if anything that's understating it rather than overstating it) attached to it? I can't do that and do Phyrra and Cyrus justice. I'd miss too much, I'd leave too much out, it'd be too basic, too sloppy, to chaotic, to filled with things it shouldn't be and missing things it should have.
I can't voice act and even if I could I can't voice act for the number of people I need.

I can't get these things for free, I know this, too. Even an animator working cheaply for the exposure it'd give, even an animator who I could get on board for recognizing it as a love project, even an animator who could get as passionate about it as I am...well...even if I could get someone with one, two, or even all three of those traits?

It still wouldn't be free to do. Because anyone who learns animation to the level of skill I would be looking for is doing this sort of thing professionally--as in. They need to pay their bills. And animation takes time. Ain't an animator in the world who'd be able to provide that animesque high quality animation I am looking for, who'd do it in what amounts to their spare free time, because that's what them doing it for free would be.

If they do it for a cost, then because it's a job they are going to be making it a project they put some fairly decent investment into. Maybe it's not their top priority project, but they're not going to put it on the backburner, they're not going to put it off. They're getting paid, so they are going to make it and make it well because they want to live off of their animations.

If they did it for free, then they'd still need to pay their bills. They need money for food, for gas, for electricity, for supplies, for internet, for all the stuff professional artists and animators need. They need money to survive--so they need to get it from somewhere.

If I wasn't that somewhere, then they'd need to be doing something else to get the money...meaning that Phyrra and Cyrus? Not their focus. Honestly...if Phyrra and Cyrus took longer to make because the animator was working cheaply and had it as a lower-tier project while working on a higher-tier project that was more expensive and can sustain them, that'd be fine.

My concern though is with the quality; when I do finally find an animator...if it doesn't live up to my vision...if it isn't what I envisioned or even better (because the thing about good artists to a writer is that sometimes, they exceed the writer's expectations and throw in details that are even better than what the writer told them to do, and I imagine animation is similar in that it can be better than what the script called for), if it looks like junk because as far as the animator was concerned something not helping them pay the bills was junk to make at a lower quality...what was the point in making it at all?

I imagine that with the proper research, I could probably find someone who would work for free. Would be incredibly hard to find, but I could find it out there somewhere. But would they make it quality? That's what I'm looking for. And 48 episodes of quality? That's not cheap. That's not free. That's expensive.

It takes money that I don't have.

But I want to make it.
I know I can do it.
Realistically speaking I'd be funding it by season, I'd be needing to do a fundraiser, I'd need to find a way to make ad revenue to go towards the future seasons and maybe fundraise them if the ad revenue isn't enough, and even after doing that I'm going to have to find people who have a combination of those traits.

Who are willing to do it cheaper than the usual rate for the sake of exposure.
And/or who are willing to do it cheaper than the usual rate because they recognize that it is a labor of love, a project with heart and soul behind it that they genuinely believe in.
And/or who are passionate about the vision that they are able to see I have for it.

Because that's the only way I'll be able to get the money raised and have the money raised cover everything.
I know a lot of research needs to be done on my end.
I know that a lot of work needs to be done on my end.
Finishing the scripts.
Doing the storyboarding of sorts.
Filling in filler details.
That sort of stuff.
I know that all.

But I want​ to do it.

And I also want to be a teacher. Not as much as I want to make Phyrra and Cyrus, and, heck, not as much as I want to create my webcomics. But.
I love teaching. I love imparting my insights, my wisdom, my thoughts, my teachings, onto others. I like to be able to say that a person was left in a better position, because of a contribution I gave to their growth.

I just have a love of teaching.
I don't even care if my lessons are listened to, if the people I am teaching to actually learn, though obviously I take pride and joy when they do, especially if they are able to take my teaching and improve on it to make it better than what I was teaching them to do.

I just...really like passing my knowledge and skills on to a "younger" generation. 

This need not be a teaching job proper, though.
I don't need to be a Teacher to be a teacher.

For instance, I am prominently known for being an expert/"expert" at the theory behind mafia. (Depends on who you ask. Bit of both camps are accurate; I have been playing for ten years so it figures that yes there are somethings I really can teach people about and being autistic with my brain wired in nonstandard ways gives me unique insights others over those ten years have missed...but because I am autistic I am prone to poor explanations of concepts, and just because I've done it for so long doesn't mean I'm perfect or know everything or am right all the time because I'm human prone to error and also poor judgments. Could ramble on this subject all day, but here's not the place for it.)

Nothing gives me greater joy than just getting a chance to tell people about my philosophies and have my ideas be passed on to them--not necessary verbatim. Taking elements of my ideas is actually a way to turn a basic idea which was on the right track but never nailed it (which is what I often am) to be refined to the point of actually getting it.

I encourage healthy skepticism in my teachings, will tell things as I see them and have a bit of a "that's the way it is" attitude towards some stuff, but I like just...seeing people actually read what I say, and taking even some of it to heart. Like, pondering what I said, considering it, and even just going, "ehh I disagree, for these reasons".

Someone who reads my ideas, and develops their own, someone who listens to my teachings, but develops their own. Someone who paid attention and took the best of what I had to say and eliminated the worst of what I had to offer. I love having stuff like that happen.

And another form teaching can take?

The main form which I dream about it taking, in fact?
The ultimate form--parenting.
Now, granted.
I know that I'll probably be a lousy mom.
Doesn't change that I want to BE a mom.

Doesn't have to be biological children, though it could be. I'm not picky. Doesn't have to be from birth babies, though it could be; again I'm not picky. I'd consider myself no less the mother of a 4 year old than I would an infant, no less the mother of a child with my blood in them and/or my girlfriend's blood in them than I would someone who has none.

Aside from being a housewife being my dream job (again, even though I know I'd be terrible at it and it is pragmatically speaking, economically nonviable in this day and age), frankly, the main reason I think I've always dreamed of raising children?

Was so that I could teach those children.

Every time I think about it.
Every time I think about all the times I've pondered wanting kids.
Every time I think about having envisioned raised kids.
Every time I think about all the different ways it could have happened.

Ultimately.

The thing that I remember most from all of those times.

Was that I was teaching them the lessons that a mother teaches their children, more or less the type of lessons my mom taught me only being my own unique take on them, stuff like actions versus consequences, the price of pursuing what you want, the like. Giving them a drive, giving them an encouragement (because encouragement is one of the most important aspects of teaching).

Supporting them, loving them.

It's mostly that I wanted to teach them to be the human beings they end up being--and with luck, to have some pride in knowing that their lives turned out the way they did in part because of what I helped them with. (We'd certainly hope so, because the alternative to that is despair/shame/horror that their lives turned out the way they did and the constant doubt of where I went wrong. Stuff like, 'they became a serial killer', noooooooot something I'd exactly be able to find pride/joy in, is what I mean.)

Ultimately, though...everything I just said?

Literally everything--mafia, the civ 3 mod, the descended, red hood rider, being a teacher, raising a family? I'd give it all up for my girlfriend. I'd give it all up to just live my life with my girlfriend. It is perhaps one of my greatest wants. It is one of the holy trifecta, the other two being the other two I listed.

I want to transition.

I want to have a full, happy, rich life.

I happen to also legitimately think that these three things are the only three on the entire list which augment each other rather than get in the way of each other. I have a finite amount of time in a day.
I can't, fundamentally can't, every day.
Do mafia.
Do the civ 3 mod.
Do The Descended.
Do Red Hood Rider.
Do Phyrra and Cyrus.
Teach.
And everything else.

I can't do them all at once.
I have to pick and choose. (More on that in a bit.)

But I legitimately, genuinely, think that the holy trifecta are together things that not only I can do all at once, but which are borderline impossible to do without having done all at once.

​I am a girl.
Without having fully transitioned, I will never truly be able to be at peace--which will diminish my happiness.

I derive the greatest happiness and joy out of the love I have for my girlfriend. They are the most important thing in the world to me--more important than anything else and I would do anything for them.

Transitioning is something that I legitimately don't think I can build a support network for on my own--it's a little bit of a self-feeding loop. To build a support network, I need a support network. And to get a support network, I need a support network. I honestly don't think that I'll be able to manage it on my own. And while I can theoretically have access to a support network here...realistically speaking, I don't see how it ever works smoothly.

It'd be bumpy, shaky, at best. It's something that I'd barely manage to do, if I managed to do it at all. There's a very real chance that left to my own devices, I never transition in spite of always wanting to, for like...ten, twenty years. However long it takes my dad to die. And even then, only transitioning if I am not then reliant on my brother, and can find a way to manage it in the hectic situation.

It's something that in theory I can do, but pragmatically speaking, transitioning is something that I'd likely have the easiest time with if it was with my girlfriend. 

And of course--my girlfriend probably wouldn't have become my girlfriend if I hadn't known I was a transwoman, and presumably is happier when knowing that I am happy (especially if they are the cause of said happiness).

When I wrote this blog, originally on the 23rd, I titled it "I don't know what I want to do".
But it's more like...
...I don't know what to focus on doing.
I know what I want to do.

I just spend five and a half hours typing it out. (Okay that's a slight exaggeration. Started at just past 12:45, and it's 6:03 now, so it's more like 5.75 hours.)

Everything I wrote? That's what I want to do. (Mind you I didn't cover large swathes of some subjects, e.g. the massive chunks of the December blog I left out.)
It's just that they are all so...so...conflicting, and I just.
Have a paralysis on what to focus on, more or less.
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Not every day can be groundbreaking.

3/25/2019

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Today I don't have any revolutionary ideas. I did have rather a number of dreams, but none of them were idea-worthy; at work, I didn't really think of any idea, either. Nor can I really say that I did anything today noteworthy. Or that I have something story-worthy from my daily life today; nothing comes to mind at all.

I can tell you that at work, I got inspired to work on my mod again, but who knows if I'll actually work on it tonight. Today was more of a general recovery-from-yesterday's-devastation plus catch-up-on-life day. I actually would have better luck talking about yesterday, where my girlfriend and I started watching a new anime, a magical girl anime. I don't remember the full title; all I remember is the protagonist's name, Asuka, being part of it.

We've only seen six or seven episodes, but so far, I really really like it. It has a genuinely interesting take on the concept of magical girls, and has an amazing capacity for worldbuilding; right off the bat, so much of the setting is given to you in so little time, but in a way where you're able to perfectly digest it. It doesn't drag on, it's not an info dump, not an exposition overload, and not done too subtly to miss it all; you can reasonably follow what's going on.

It's got a really good sense of pacing and strong characterization focus, with a continuous sense of intrigue. Some things are fairly predictable, but the show uses these predictable plot devices in a thoroughly entertaining way; it doesn't need to be original to still be good as a narrative, especially when it's framed the way it is. The concept's probably not the most original, but the execution of it is clean, pristine, and ridiculously well-done.

Quite worth the watch.
Especially since the characters are gay as gay can be. (Not that they've shown an actual kiss, but they've done everything short of it, with fairly explicit dialog, fairly explicit emotions expressed, and fairly explicit gestures that in Japan are "basically more intimate than any kiss".)

It surprised me, since I'd never heard of the show, yet it's just that good. I'm kinda assuming it's fairly newish, because if it wasn't new then I'd surely have heard of it if through nothing else my TVTropes binging. (Granted, been doing less binging these days than I used to, butstill.) Not a bad find for something we decided to more or less watch on a whim.

I guess I can also talk some more about the civ mod, even if I don't end up working on it tonight. (We'll have to see.)
Basically, there are three things I need to get done in order to get the scenario playable.
There's plenty of features that I want to include, but these three things are the things that need to be done for it to be passable.

One, I need to complete the world map. This is the main hurdle, because if you don't have a map, you can't so much as even playtest the scenario. The map needs to be there.

Two, I need to have the techs laid out and in a coherent fashion. This is almost just as important, because if you don't have the techs set up properly, then your game is literally unplayable.

Three, I need to have the documentation for everything set up before I work. This is necessary because it minimizes the chance of errors, makes the process less haphazard (if I'm doing one thing here and another thing there, the result is going to be a mess, whereas if I have everything laid out, I have a structure of exactly what I need to do), and basically gets me so that I can get everything done right.

Everything else will flow from there.
Science adviser giving commentary, optional, but nice touch.
Scores are something which will guarantee I'll keep playing the scenario over and over again, but ultimately aren't needed to make the game playable.
Resource display is something not needed to be playable and is an aesthetics thing.
Music is something to enhance the game, but not critical.

Heck, even setting up civ contacts is something not crucial, even if it's preferable.

​I just need to get the work done.
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I wrote another song today.

3/18/2019

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Working title is "Hey there You". It goes like this: 
Hey there you, I can see your look;
Hey there you, I know you're shook.
I might not read you like I would a book,
But I'll help you through, until you're good.

Hey there you, it's okay to be bad;
Hey there you, I can tell you're sad.
It may surprise you, but I've got your back;
I know too, what it's like to lack.


I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.

I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.


Hey there you, your pain is real;
Hey there you, it's something I feel.
I may not be you, but I'll help you heal;
If I choose, it's to help you deal.

Hey there you, harsh life can be.
Hey there you, you can stand by me.
If I help you, it is not a cheat;
I'm here to do, whatever you need.


I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.

I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.

I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.

I'm not that good, I'm no angel.
But I'll act like one, to save you from hell.
I'm not skilled, I don't know what to say.
But I'll try, hope I can make your day.

I'm not that strong, I can't carry much.
But when you're down, I'll lift you up.
I'm always here, to help you smile.
Might not be what you need, but you're worthwhile.



...I was a little inspired by some disco song I heard on the way home when writing this, if it helps you place it.
​I'd sing it, but...I'm sick. Again.
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    rBree2

    AKA:
    RangerBree2
    ​rangerbreenew

    Just your average blogger. A transwoman lesbian, with autism, adhd, anxiety, and bipolar disorder, who is plural (a polyfrag median system).

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