I just saw my sister using a music program--muse score, I think--to compose. It holds promise, so I'm making note of it here. (Long-term followers of this blog and/or archive bingers will see I have some musicality within me, just not brought out. That program MAY be my key to unlocking some of it, at least!)
So my siblings and I went on a climb today, up the small hill. (See, we're vacationing in hilly terrain near Klamath Falls. The difference from home is that it's drier, colder, and much, much higher.) Took about half an hour up, then we came down. Lacking anything specific to do, we did our first PvP of vacation, this time being Ratchet&Clank: Up Your Arsenal's competitive play. It was my brother, my younger sister, and me, while my older sister did her own thing. ("Anti-social" activities like writing, drawing, and music, incidentally enough, with a side of reading.)
Though my brother won a few matches--the one with sniper rifles only at the palace fragged at five comes to mind--I actually won a fair number of these matches. My favorite was the palace with mines only. I developed a strategy of using the turret, surrounded by mines. With a combined assault (in spite of officially being enemies), my brother with help from my sister eventually pierced through, killing me and usurping me, even though the damage was done. Meaning I needed a new strategy. His defenses were too good (I'd know, considering I made them)...so after a little experimentation (by which, I mean pain of ow-death), I kamikazed twice on my sister. See, I didn't need to live through the attacks, which given that she protected both sides of herself with mines I really didn't. I just needed two kills to get the frag limit of ten. And it worked. She got a kill on me (which she needed several of to win), but I got both of mine. My brother stayed on the turret, helpless to do anything to stop it. He certainly tried, using the turret to shoot at me, but charge boots are awesome at outrunning bullets, so without him abandoning his tactically-superior position, he was left unable to win. (This was actually my fear when I held the high ground: I feared him chasing after my sister and killing her, time and time again, while I just sat there and helplessly waited for his victory. Muah ha ha ha ha ha... *evilface*)
I've found that I'm surprisingly good at finding good terrain and mounting a credible offense, as both the last match in Metropolis and the team match (me and my sister against my brother) where we found a point with health and weapons, both show. I'm even good at hunting, though as my defeat to my brother in our first game--the sewers--shows, not good enough.
So the next activity we did today, between Ratchet&Clank and dinner, was cards, since in their shopping trip today, my parents bought a couple decks of playing cards. We did ten rounds of the game Golf: six cards are dealt out to each player face-down, in a 3x2 column:row formation. The players get to flip two cards. Identical cards (10 and 10, for instance) in the same column can cancel but it must be exact; Kings are 10s, too, but no King+10 = cancel.
Jokers = -1 point, Jacks 0, Kings and Queens 10, Aces 1, and goal's to get the score as low as possible since once a player flips their last card, everyone else gets one last turn. There's more to the game than that (I'm only describing some of the basics), but if you're unfamiliar with the game, you should at least have a general idea of it. The more specifics aren't really needed for this blog post, since I'm not sure I'd even be able to list them all. (With luck, we play a standardized game without house rules. I wouldn't know, since I learned it from my older sister.)
Anyway, I got a Dark Horse victory in the 10th round (fairly sure I did, anyway), so that was nice. After supper, we resumed playing cards, this time, playing Hearts. Golf the card game may require description, but just about every person with Windows knows the rules for Hearts, since it's a standard game to come with the software. (Thus, I'm not going to describe the rules. If you don't know them, it's easy enough to look up; I'm pretty dang positive we don't use any house rules.) That one, I got second in, again quite impressive considering that my younger sister had earned an insurmountable lead.
Finishing today (the day after Christmas was busier than Christmas itself! Who'd'a'thought?), we got to watch Guardians of the Galaxy for the movie of the night.
Well, one of the main reasons my parents went into town in the first place is because they wanted to buy a dirt-cheap Blu-ray, so they...well, did. (The cards were just a bonus.) Meaning we got to overcome our original issue. The majority of the family didn't like it, but I did. (I hold a bit of a bias to liking Rocket, given that I read Sandra & Woo.) It wasn't perfect--I didn't particularly think the pacing was great, and the greatest cliche moments (and oh, boy, does this movie have plenty of cliches to the point of being rather extraordinarily predictable) made me cringe so much I had to look away. But it was definitely a good movie to see.
Anyway, that's my day.
Note to self, though: read the TVTropes page for Guardians of the Galaxy. I was gonna do it, but the link to OutclassedAssassin caught my eye as a rare unfamiliar trope to me, and one thing led to another......