Today, I also developed a new character. I didn't name him, but he has two conflicting abilities:
The Cursed (Right) Hand of the Earth,
And The Blessed (Left) Hand of the Sky.
He's right-handed, yet because of an aversion to using his cursed hand (for good reason), he has forced himself to rely on his left for everything, making him fairly good at faking being ambidextrous.
The basic backstory behind him is that he was a good guy--not perfect, but good. He helped others, lived a simple caring life, was genuinely a nice guy, and all that. Yet, "Sometimes, bad things happen to good people."
In this case, out of nowhere, he suddenly got inflicted with the Cursed Hand of the Earth. And while the Cursed Hand isn't necessarily evil per se, it is primal--he became a monster, mass-murdering and inflicting great suffering, enjoying it.
The scary thing is, even now after he's recovered from being that monster, he speaks of the events without emotion--his Blessed Hand he later gained managed to keep in check the Cursed Hand, well enough that he no longer would do those terrible things...yet he cannot feel sorrow, remorse, or regret for his actions.
So he speaks of the past, of those terrible things, matter-of-factually, and insists that he's still a monster, just one that has been leashed. He no longer enjoys such acts, so he tries to avoid performing them, yet he doesn't do so out of his original set of morals; he does so simply because he doesn't feel like adding more to the tally. (But he's only loosely in opposition of it; he doesn't hide who he is, and if you desire a fight, he'll not hold back too much.)
Basically, he was a good man. He was cursed to become a monster, who enjoyed performing evil. After the curse was placed under control, he didn't become a saint, he merely stopped having the enjoyment, and made a change in his lifestyle now that he had the power to change it. He's very reluctant to use his cursed hand because he doesn't like that lifestyle, but he doesn't regret the time in it, and is entirely unapologetic about having been a mass-murderer.
With that being said, his Cursed Hand has, among other powers:
-Razor claws that can cut through anything,
-A bone blade that can portrode from his forearm, but which is used mainly defensively because it blocks (and absorbs) everything,
-The power to dissolve/poison/infect anything it touches,
-Tendrils which can suck the life of victims dry (the main killing technique, basically a long-range vampire),
-The power to launch seeds similar to the tendril attack (from the fingers) which sprout into tendrils themselves (extension of the above ability),
-The ability to summon dark magic with infinite mana (drawing from the earth),
-The power to control creatures of nature, be it insects, mammals, reptiles, birds, or whatnot,
-Insanely high natural endurance, being immensely tough, strong, and most deadly of all, fast,
-Turning anything making contact with its aura into a weapon...even if said something is magical (basically turning things in the environment into a weapon, and to some extent an attack reflector turning enemy weapons into weapons against the enemy),
-And innate regenerative powers that make it nearly impossible to destroy.
Not so bad if the tradeoff wasn't intense madness.
The Blessed Hand's own powers aren't too shabby, either, having among other powers:
-It can summon enchanted/holy weapons,
-Uses sacred magic to cast spells of all types (offense, defense, healing, distracting, protection, buffing, debuffing, interfering, etc.),
-Offers a knowledge database to the user,
-Serves as a communication tool,
-Purifies and controls the Cursed Hand,
-Allows access to alternate dimensions,
-And can (temporarily, for the most part) transfer skills--even from the Cursed Hand!--into others, such as knowledge, regeneration, magic, and such.
I'm not exactly sure what I'd use him in, but I like the idea of him. Not exactly an original idea, but a neat one all the same!