...Problem is, when it came time to draw it, getting everything right is impossible. As-is, I think that Ruby might not have any hips whatsoever, going straight from the waist into the legs. I can describe it as the legs looking fairly good on their own and the torso looking fairly good on its own, just with the connection a bit disconnected. At this point, though, things are just so muddy that I've given up on fixing in the drawing; any further edits'll have to be digital. Same goes for the arm. I managed to patch it, but not make any true fix.
Basically, she looks fine. I'm just not happy, because it doesn't feel good, feel "professional" enough, which is a disappointment--I should be at that level. Not, "I can get to that level if I try and shouldn't be disappointed that I haven't reached there yet". I mean, I should already be on that level already. Not fully professional, of course. I'm not that good. But I should at least be able to make things which look good without digital touch-ups. The reference image I linked to yesterday being an example: yeah, I could never do all that fancy colorful stuff that looks amazing. And even if I could, I certainly can't pull it off at my current skill.
But disregarding all that shading, coloring, lighting, and whatnot, I should be able to match on the anatomy, the structure of the picture. I'm just not thinking I'm at that level yet, which is frustrating because I should be and I shouldn't need to have this be a learning constantly-improving experience; I've been there and done that with my official webcomic project, so this should be me showing off the skills I learned already yet...I'm not. Not right now anyway.