All Too Human
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Rambles, Rants, and Musings

Legs are the bane of my existence.

6/12/2015

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Swear to god, I'm going to find a way to draw as few legs as humanly possible and have it be as much as I can be above the legs because I'm just. so. bad. at it. Legs themselves aren't hard, it's keeping them working with the rest of the body that is. In this case, I'll show you the image later (probably tomorrow if the trend continues), but basically, I found the perfect pose for her to be in. That's the pose I had in mind when I thought up the idea.

...Problem is, when it came time to draw it, getting everything right is impossible. As-is, I think that Ruby might not have any hips whatsoever, going straight from the waist into the legs. I can describe it as the legs looking fairly good on their own and the torso looking fairly good on its own, just with the connection a bit disconnected. At this point, though, things are just so muddy that I've given up on fixing in the drawing; any further edits'll have to be digital. Same goes for the arm. I managed to patch it, but not make any true fix.

Basically, she looks fine. I'm just not happy, because it doesn't feel good, feel "professional" enough, which is a disappointment--I should be at that level. Not, "I can get to that level if I try and shouldn't be disappointed that I haven't reached there yet". I mean, I should already be on that level already. Not fully professional, of course. I'm not that good. But I should at least be able to make things which look good without digital touch-ups. The reference image I linked to yesterday being an example: yeah, I could never do all that fancy colorful stuff that looks amazing. And even if I could, I certainly can't pull it off at my current skill.

But disregarding all that shading, coloring, lighting, and whatnot, I should be able to match on the anatomy, the structure of the picture. I'm just not thinking I'm at that level yet, which is frustrating because I should be and I shouldn't need to have this be a learning constantly-improving experience; I've been there and done that with my official webcomic project, so this should be me showing off the skills I learned already yet...I'm not. Not right now anyway.

It SUCKS.
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