Now granted, won't be here long. Just waiting for the vod of my stream tonight to finish. (-3 or so LP tonight but hey, was still fun.)
But I did want to say, I managed to get the map workable in my Civ 3 mod. I do need to do the resources for the map, but the map itself is functional. I took very very broad strokes for everything east of the maps in the Conquest scenarios, but I still got it done! I might tweak a few things here and there, but it's looking quite good, honestly.
Now, granted.
In hindsight, I could cut out like ~30-40% of the lower map and ~40-50% of the right side of the map. It's a huge map and it takes bloody forever for me to actually start the game which means it's probably going to run terribly. (Oops?) Sadly, there's no fix for this aside from "start over with the new dimensions, meticulously copy over everything painfully excruciatingly tile by tile", although I could in theory get away with not needing to redo the units/buildings/techs by using the wonderful feature known as 'save as'.
Butstill, it's done!
And if I do choose to redo the map, doing it once makes it much easier to do again.
I need to add resources and manually add goody huts and barbarian camps, but it's coming along quite nicely.