All Too Human
All Too Human
  • Blog
  • Red Hood Rider

Rambles, Rants, and Musings

Same from yesterday, only more!

2/16/2015

0 Comments

 
Had a beautiful sunset, though I was working so no pictures of it.
I don't have much else I want to talk about about today--I can, because there is stuff I could be talking about and how it's not going well. Venting them, though, in this case I feel won't make me feel better. I kinda have a sort-of sense for this type of thing. Sometimes, letting it all out helps, other times, it can just make you feel worse, just as talking about something good can sometimes make things worse but can also significantly improve the situation.

And right now, I just kinda feel that I should talk about the good stuff. So on that note, I spent a significant amount of time brainstorming how the swords I mentioned yesterday would be created. Some like the vine sword and water blade (and to lesser extents, fire blade and energy blade) I already knew, but the others, not so much.

I'll start with a small clarification on what I mean by hairpin: I mean one of these, if that link works (I don't use hyperlinks that often in this blog for a good reason), and you can see variety here, the most generic type I frequently use here, and more of the same here. So not universal in their design. In my vast collection, I'm fairly certain I have at least one which looks exactly like this, fancy and all. Some are longer than others. Some (be it always, or by decay) don't have the bulbs at the end. Heck, some lack the wavy side entirely, though in my collection I don't think I have any which have the wavy be on both sides.

Butyeah, assuming that the links actually work, that should tell you what they look like. When I said hairpin, I didn't mean 'a needle you put in your hair'. (Both share the same word.) Which it wouldn't surprise me to learn I have some of, too, 'cause needles make great weapons for the imagination (even the small pins), but they weren't what I was talking about.

Now, onto what I wanted to do, build weapons! (Because building weapons is just kinda my thing.)

The ice blade I made yesterday would begin by forming an ice crystal in your hand--the basis of what will be the guard. The crystal continues to expand, and by pulling the bottom of the crystal, the crystal that becomes the pommel detaches and the hilt of the sword can then be sculpted (think like an ice sculpt, even: starts as a solid block, but has bits slowly melted off to form the curves allowing for a nice, comfy, yet firm, grip).

This done, you use the melted water from the hilt, refreeze it, and starting from the now-crystalizing guard, wave your hand outward, as much as possible forming the shape of the leaf blade. This is one of the hardest elemental swords to craft, especially given that you have to give it the capacity for it to shift modes, but the payoff is worth it, as it's also one of the most lucrative and durable weapons of the bunch. (Actually, it is the most durable. It can be shattered, but that doesn't break the blade entirely [think like Aragorn's sword: the pieces are there and need to be reforged, but the reforging process is ridiculously easy], and it CAN be entirely destroyed, but it's the hardest blade to destroy completely because doing so takes a ton of time.)

In contrast, the fire sword is the easiest blade to form. Just make a fireball, then with a flick of the wrist, close your hand into a fist with the fireball in hand. The fireball will be condensed into the hilt of the sword, and small flames will appear from the top of the hand, spreading to form the crossguard and eventually, the blade. There's a tradeoff, though: while being a vibrochainblade means it can cut through almost anything, a fire sword is still considered one of the weakest swords because if it encounters any material that it can't cut through, then it's virtually worthless, and there are plenty of things that can counter it. So it's fast and easy to make, offering a ton of power, but once that power is countered, the blade itself is more frail than most elemental blades.
...Still not exactly fragile, mind you. It still has the toughness of a normal sword, approximately. It's just that without the vibrochainblade advantage, the fire sword becomes just a sword.

This is pretty similar to the water blade, also easy to make: just form a ball of water hovering above your hand, spin it, elongate it, and create a test tube, which will have a cap included. The moment the tube is uncapped, the water comes jetting out into its deadly cutting form. This makes it ridiculously easy to make, and offers the same advantage of the fire sword, in that it can cut through just about anything, even moreso than the fire blade. (The water blade will, in fact, cut through a fire sword.) The problem comes when the sword runs into things that it can't cut through. (Of which, there are fewer, but still plenty.) At best, you're left with water that will push someone back. At worst, you're left with water that does nothing but get someone wet. So it's a weapon that relies on the principle of 'best defense is a good offense'.

The energy blade was tough to do, though. Hairpin blades have always just...well, existed. The people wielding them in my stories never created them "on-screen" so to speak. (Or if they did, it was in the "entire weapon emerging from body" sort of way.) They were just there. I finally settled on having an energy ball formed in your hand, with four fingers together and the thumb opposite of it, and to have your other hand wrap around your hand (covering the energy in the process), and then extending both hands out simultaneously, which brings the now-forming blade along in the process.

And then, with a flick of the wrist, closing the hand that was in the claw-shape before, condensing the energy into material form. The fingers, not being uniform, create the serrated waves in the blade, whereas the thumb, being on its own, creates a streamlined blade, and the two have now formed the split blade, effectively two swords sharing the same hilt.

The vine sword I decided was the strongest of the blades, but also the hardest to make: five fingers would create a seed each, with each seed sprouting into a vine: two smaller ones for the hilt (thumb+pinkie), and three larger ones to create the blade. It's a complex, time-consuming process, involving a lot of fine control and thought, and is basically as if the blade is being sewn together. This is also why it's the strongest of the blades:
Because that precise process involved in the creation of the blade makes a blade that is capable of doing some incredible things. It holds the second-highest durability (ice beating it out, albeit only barely; the two swords if clashing would basically never break against one another), but offers so much more to the user, being incredibly lightweight, agile, strong, and basically, being able to bludgeon a foe just as easily as cut/stab.

The cyclone blade I decided would be the second-strongest, using the same basic wind design, because it would be the second-hardest to make: creating an inverted tornado in your hands, expand it outward, and condense it with nothing but sheer willpower (okay, there's some bringing the fingers closer together, but that's it) until it solidifies. The result of this, though, is a blade that is incredibly difficult to counter. It has a deceptively-long reach, because the blade is at its default "coiled", and can spring an attack out. The angle of the blade is not that of a standard sword, and it's hollow, so like the hairpin sword can catch, trap, and attack enemies from the inside just as much as the outside.

The downside? Being hollow, the blade is fairly frail for its apparent thickness. (I really need to get a visual on it, 'cause there's absolutely no way you have a clue what the sword actually looks like.) It's the second-strongest overall, because it's basically the most unpredictable blade and the blade that offers the third-best attack strength, but it's at the cost of blade durability.

Now, light is somewhere in the middle strength-wise, but the process is fairly simple: whatever rod/pillar/hand of light you have, just morph its shape into the shape of the light blade, and you're finished. It's simple. What makes it hard, though, is that it must be done entirely in the mind (no guiding hand motions), and must be entirely calculated, turning light into matter. The result of this, though, is that the light blade is no slouch in any of the areas, but doesn't excel in any, either.

The process for the darkness katana is similarly simple: grab your shadow, make a copy of it, and swerve your hand to the right. The shadow's copy will have morphed into a black blade, with where your head was being approximately the hilt/guard and what you're holding now the blade...and then, simply invert it by flipping it over. The darkness on the blade becomes silver, and darkness now trails the katana's movements. It's also similar to light strength-wise. It's slightly more complex a process, so slightly stronger a blade overall as a result, but there you have it.

...Should be noted, though, that while I give rankings to the elemental blades, none of them are weak, none of them are truly directly comparable, and all of them are fearsome.
0 Comments

Sunny day, not so sunny personality.

2/15/2015

0 Comments

 
Today, for the first time in a long while, I felt a hard phantom pain in my chest. It...hurts, so, so badly. To have something that should be there, and experience how it...isn't. Normally, I manage, but today, I was having trouble. The entire time I was working, I kept on feeling like something was missing, and I knew exactly what it was whenever I cared to focus, but the focus came with the risk of additional waves of pain, so I did my best to push it to the back of my mind.l

In related bad news, I'm song-writing again.
"What. How's that related?"
Just wait, it makes sense.
"...How's songwriting a bad thing, though?"
Well, it's quite simple, really--I never write songs when I'm in a normal, stable mood. Songwriting only comes in the moments of intense mania (very, very rare they are), or in moments of depression, with the song I write being a coping mechanism. And you can generally tell, via what the lyrics focus on. And, yeaaaaaaah...these lyrics, not the manic type. Sooooooooo, I'm straight in the middle of depression, though in hindsight, given my stated mindset (and stuff that I haven't even blogged about because it's too dark and thankfully too brief even for me), that should've been fairly obvious.

Ah, well. I'm not too terribly concerned. I might as well use it, as I used it to draw, to get some writing notes done, and whatnot. (Oh, didn't mention that. Almost wrote words for my novel, but settled for adding to my file with my notes. Forget what day that was; had to be recently, though.)

In particular, I have this really, really awesome sword idea, and probably the best sword design I've had since the Vine Sword.

...For those not in the know, the Vine Sword is a sword of my design that I loved so much that I've incorporated it everywhere there's a hero using nature-based powers (which is, to say, rather a few stories). The general design in each remains approximately the same: it's three intertwining vines (thus the name, Vine Sword), which in hindsight makes it more of a drill than a proper sword. Universally, it can be used to block any attack and to stab, but in some stories the blade is coated with razor-sharp leaves and/or thorns that make it able to cut as well. The guard is the same three vines tied into a knot, though in at least one story there's a wooden beam to create a crossguard. The hilt is two smaller intertwined vines, and most vine swords feature a leaf as the pommel.

It looks really, really cool in my head, though I've never successfully drawn it. (It's too three-dimensional.) I've always been better at describing it. But for this sword, this crystal/ice sword, I think I might be able to draw it. And I can tell you it's a blade with three modes. The default mode is a shortsword, single-handed blade, fitting comfortably into the hand of the user. It has a crystal pommel that's about 60% the size of a hand, and a guard that's the same diamond-crystal-shape but which is about 125% (maybe 150%--I'm loosely estimating, here) the size of the hand, directly above it.

The blade is a leaf blade, capable of both cutting and stabbing, light, flexible, sleek, slender, well-balanced, and offering decent maneuverability and defense. From here, it can extend, though: the guard's crystal shoots out in the two directions matching the blade's direction and the hilt extends slightly to create a hand-and-a-half sword. The leaf blade itself straightens out and lengthens as a result, too. The crossguards are razor-thin and see-through, directly perpendicular the blade. (._/|\_. <--Like that) The edges of the crossguards have, of course, the crystal that was once part of the central guard, still parallel to it.

...Admittedly, this, uh...this one's harder to describe. It'll be much easier to draw, which is what my plan is to do. I might not be able to convey the 3D aspect of it so well (because the diamond guard is, naturally, uh...what the heck do you call a 3-D elliptical/oval shape? Egg? That's the closest I've got, and it's hard to show that in drawing for me), but I can definitely show the blade.

The hand-and-a-half form sacrifices lightness and simplicity for power and extra control, basically allowing for greater offense at the cost of some finer movements. The third form takes this even further, covering the entire thing except the hilt in crystals. Think Adamant Barrage Tensaiga, sort-of. It goes from hand-and-a-half to full longsword. The crystal from the guard envelops the crossguard, and the points at the end curve slightly outward going from straight up to about a 35 degree angle from 90. (So, 125/55, left of 90/right of 90.) This, for clarity, is many, many smaller crystals, of varying sizes and to some extent shape.

The same is true for the blade, it having been enveloped by the same crystals, but it does so in sharp edges, making the blade basically serrated. (This is the only part I'm not sure I can artistically render, because the visualization is going to be a bit complicated.) I realize this description sounds confusing, but I intend to draw the blades to show them off.

Mind you, what I'd show you would just be prototype versions, but I want to do it all the same.

Of course, this raises the question, if I have two elemental blades...what about the rest?
Fire's easy enough; just modify and steal Sarge's sword so that it works as a proper chainsaw fireblade.
So that's 3/8.

Water, I have an idea on, involving compressed water like in a water jet or a water hose, to work similarly to how I believe lightsabers canonically are supposed to work in Star Wars (I know it's a canonical explanation for SOME energy sword, SOMEWHERE), with the water exuding massive concussive force, enough even to cut and definitely to crush, but it's contained in a field with a set length. I'm not sure if I want to keep this idea, though. (Especially since Sarge's weapon partially runs on this process, albeit the inner core layer and not the outer one.)

Electricity and/or wind I'm thinking will get the vibroblade concept, but I wouldn't be sure which, what to do with the other, and even if I want to, especially given the similarity to Sarge's blade.

Light's not gonna be a lightsaber, especially not if I do the water idea, though I have fairly heavily favored a light saber, as in, a saber of the light element, in a lot of my stories.

So, Earth. Maybe-wind. Maybe-Energy. Probably Water. Ice. Near-certainly Fire. Possibly Light.
...What I'd do for darkness, not a clue. Katana's still open as a weapon type looking at the above, though, so it's quite possible that I go with some sort of curve, perhaps going for the idea of the moon and silver, maybe instead going for the idea of...actually, I kinda had a cool thought, about a sword where there's a curve, like, say, this: ), but that darkness would be between the top and the bottom. |) <--Like that, making it almost like a gigantic ax. Except still a katana at front. It'd sort-of have the idea of a crescent moon behind it: the silver blade represents the crescent moon, whereas the darkness following behind the blade represents the darkness of the rest of the moon. (Well, half the moon, anyway.)

This doesn't even go into some of my other unique weapon designs, though, albeit those ones admittedly based off of real objects. For instance, my cyclone sword is still on my bed, next to me. I have a little light blade next to it that I don't remember if they were part of the same continuity originally or not. Of course, there's also the 'split blade' design, based off of a hairpin. Serrated blade on one side, straight blade on the other, can split down the middle, has a very, very heavy attachment to the energy element. (So earned because the bulbs that by default come at the end touching each other made a connection to me of sparks, and the serrated side being wavy certainly helped that.)

Then there's also the many other spiral blades similar to the cyclone blade, in that they originate from the stuff that gets wrapped around things (computer stuff to shorten the cord, to tie a vegetable bag shut, and whatnot)--they're colored (most commonly white or black), with a metal wire running down the middle but I don't know what they're called; I've twisted COUNTLESS numbers of those into the same weapon design which employs a double-drill similar to the vine sword. (They also make good bows, and also good staves--it's what inspired Davos's staff.) So maybe I can go something like this:

Fire takes the vibroblade, but drops the lightsaber bit in the middle that I originally intended. It also inherits the chainsaw aspect.
Ice is the new weapon I designed today.
Earth is the Vine sword.
Wind is the cyclone blade, representing the entire spiral blade type in spite of its similarity to the vine sword and how it's actually not designed the same way the others are. (It's a single spiral, rather than two as the norm or three as the vine sword is.) This is mainly because the cyclone blade actually physically resembles a tornado. (Not sure I can draw this, though.)
Energy is the hairpin split-blade design. (I'll have to draw one of these swords, to show how it works. Basically, a favored tactic is to catch the enemy's weapon in the middle of their own weapon, clamping down on it, maneuver into a favorable position, and then stab or slice the opponent, whichever is easier. It's one of my favorite weapons ever, to the point where I've composed entire stories about it, over and over again. Including stories which lampshade the commonness of the weapon, with various commentary. In one story, it's such a gamebreaking design that those using it conquer the world; in another story, so many people use it that people are sick of it and there's a character who hunts down and kills users of the blade.)
Water is like a traditional lightsaber, except it's a water blade.
Light is a saber, probably small and heavily curved. Okay, could technically be a scimitar, talwar, cutlass, dao, shamshir, or szabla. Yes, some of those are vastly different than a saber; quite aware. I didn't have any particularly specific shape in mind for the saber weapon, other than "curved, not in the way a katana is, and fancy". So saber or saberlike weapon.
Darkness is a katana, with an aura following behind the sword to make a half-circle and make the weapon's strike have the force of an ax yet the light weight of a katana.

...And yes I did just brainstorm the entirety of this in about an hour, aside from the concepts I've had for lifetimes and the ice blade which took me a good two hours to come up with prior to this blog post. Butstill, you get the idea. Creative juices a flowin'. Only upside to depression.
0 Comments

Brief summary of family night:

2/14/2015

0 Comments

 
Yesterday, we watched Warm Bodies, and I thoroughly enjoyed it. I absolutely loved the take on zombies shown, and it's actually pretty dang similar to my own take on zombies in that one story idea I mentioned in this very blog and have done periodic updates on as new ideas came to me.

Because yesterday was "Official torture-my-brother" night, we then went on to watch the first episode of Moonlight, a show with a 5/6 family member approval rating. (Warm Bodies was only 3/6: my mom and dad hated the zombies, my brother the romcom side. My sisters and I, however, seemed to have fun watching it. I was enthralled, even, and probably enjoyed it more than I ought to have.) It's always nice to come back to watching Moonlight every rare once and a while.

In this case, it was mainly not appreciated by my brother in part because murder mystery shows never appealed to him. Which is odd, because every other member of the family enjoys them, from Murder She Wrote to Magnum P.I. to Castle to Forever. (Especially the latter two in the case of my older sister, and especially Castle for my younger sister, but I enjoy all of them equally in spite of Murder She Wrote's age and formulaic nature.)

Good night to be had.
We'll see what movie night tonight has in store for me.
0 Comments

Time to show it off:

2/13/2015

0 Comments

 
I'll jump straight into it and show you what I've got, while it's still relatively fresh in your memory.
Picture
This is my new design for Aria, and I quite like it. It's not perfect, of course. Her neck's slightly too long. I'm not entirely positive I nailed the angle and curvature of her shoulders. I know I messed up a bit on the stage-right arm and chest (appearing to us on the left), and the other arm's not the best itself.

Adding to that, while I certainly think that I made her well-endowed, She's supposed to have a even larger, ah, "chest" size. Then there's how her arms are slightly too short (in part because the elbows are slightly too high), since they should extend to about mid-thigh when hanging like the right (stage-right, appearing left) one is, yet are closer to being on the hip.

Speaking of the hip, not sure I quite nailed the hip angle and curvature, nor am I entirely positive I got the legs to be positioned in a way they make sense in relationship to the hip--in particular, the left (stage-left, appearing right) one might be out of position; I forgot to do a mental calculation on whether the stance she is in would be balanced, so I just winged it. (To be fair, she IS a ghost, so if there's ANY character who can have their legs not be positioned so they're balanced......)

Still, though, in spite of those (mostly-)minor imperfections, I think that, overall, it's a high-quality drawing, and at least in my opinion, it beats the sketch it was refined from and beats the drawing that inspired it a year ago. She looks good, she looks fairly realistic, not much more I can ask for.
0 Comments

Well, that was faster than expected.

2/12/2015

0 Comments

 
I finished it. I think it only took two hours, but I suppose that it's not perfect, I had good references, and I had already done a fairly good job on the sketch. (Actually goes a fairly long way to show my progression of an artist; hours of work to make a finalized drawing was only slightly better than an hour or so of work to make a sketch without references.)

I'll scan it as soon as I can, though note that again, after this, it's straight back to working on Davos.
0 Comments

Let's show you some art.

2/12/2015

0 Comments

 
So first off, I'm going to show you what I did a little over a year ago:
Picture
...A lot changes in a year. But that being said, this is an excellent drawing. (I don't know why I called it a sketch; it was clearly polished enough to be called a drawing.) Other than the head being too small, and her having a skirt (the skirt's fine, it's just that I don't think it suits her), and a little bit of the details on her arms and chest, it's a gorgeous drawing. It also took me ages to make, with a bundleload of references.
Though I never finished the digital drawing in question, I turned the above into this:
Picture
...Not perfect, but still pretty cool.
Now take a look at what my sketch (not drawing, sketch) is, done in the car without references but having been inspired by the above. It's not much:
Picture
...Not yet much, anyway. You'll note the tons of notes made on it. I can't fix the long next without redrawing the entire face, just like in the original drawing how I couldn't fix the head being small without redrawing the entire thing (a change not worth it, when in the digital world, a simple edit fixes the problem), but most of the problems are things that I know that, with references, I can easily fix. It looks worse to the eye now, but when I put the same amount of time into this one as I did the original (that must have taken me five hours; my sketch took less than one), you're going to be blown away by the renovation.

I'm posting it now because I'm about to dig into my edits. By the time I'm done, you'll have sworn it was an entirely different drawing that I did, in spite of it being the same one.
*cracks wrists*

This will be fun.
0 Comments

Let's build ourselves a spaceship!

2/12/2015

0 Comments

 
Why?

You need to ask?

The better answer is...why not? We're humans; we might as well!

But before we begin, I'll first state that this is under a few assumptions:
-It's the future.
-Humanity advanced on its own, without outside influence.
-Humanity has made contact with at least one, if not multiple, alien races, and communication between them has been made easily possible.
-The aliens in question are similar enough to us for comparisons to be made, but different enough to not be rubber-forehead aliens.
-As a result, expect some similarities: tech approximately equal to our own, but in some areas more advanced and in others more basic; cultural diversity similar to what we have on Earth, but distinctly different; biology that makes sense from their home planet yet which allows for them to still operate on some of the basic systems we do (for instance, beings vaguely resembling space mammals, reptiles, insects, plants, and maybe starfish/squid/so on are perfectly fine, but literal gray goo of an alien is not, at least for the purposes of THIS spaceship); language communication that is comparable to our own (sights, sounds, thoughts).
-Humanity is not unified, but there is a dominant faction of humanity that generally represents the majority of people, and while flawed, is still loosely similar to some of the democratic governments we have now.

Basically, quite a bit like Stargate SG-1 with a side of StarCraft thrown in and Star Wars on the side. (Star Trek, not so much.)

Let's start with my favorite subject: weapons. The ship I'm building is not meant purely for combat, but is certainly not defenseless. A general-purpose vessel, probably called a 'Cruiser' because that seems to be a good fit (at least to the sci-fi description of a Cruiser) to what I have in mind.

So it's going to be fairly large. Assuming space combat is a thing in this setting (and why the weapons if not?), it'd be logical to think that it wouldn't be just two large vessels pummeling away at each other. (Thus, not the majority of Star Trek. As the franchise went on, it did get better about this, and to be fair, ships in Star Trek are very versatile with their movement speed, shield strength, and weapon banks, butstill, this ship has more in common with Galactica than Enterprise.)

You'd have fighters flying about. So to counter the fighters, you'd want weapon banks across the ship, able to defend it from every angle, with cross-coverage so that an enemy fighter can be hit by at least two or three different guns. The guns would be computer-guided, but with the ability to be piloted/manually overridden by a human, because human instinct generally trumps computer logic in battle, especially if the human is still using the aid of the computer. (Computer + human > just a human > just a computer generally for this kind of thing, because no matter how advanced the computer system, if fighting a human or humanlike opponent, the computer simply can't predict and counter enemy movements as efficiently as a human can.)

What would the guns actually be, though? Well, that depends. See, when it comes to vessels, there's limitations off of power and size. You can have speed, maneuverability, firepower, and defensive capacities; you can even have more than one. Fighters would focus on speed and maneuverability. But you can't have all of them at once, so the fighters would either sacrifice firepower or defense. Given that these are fighters, attacking an enemy vessel, presumably they give up defense.

In that case, the guns can be good ol' projectile weapons. I imagine that they'll stay just as relevant in the future as they are now. I wouldn't call them 'machine guns', because that implies something too small. I don't remember what their name would be, but we've had high-caliber rapid-fire projectile weapons for decades, things that put a 50 cal to shame in fact, and I think that something as simple as that would absolutely shred an enemy fighter. No need for wasting a bunch of energy for energy weapons if the enemy fighters can be pulverized by some good ol' lead.

However, were the fighters in question meant mostly to be more defensive vessels, sacrificing attack for some sort of protection (be it heavy armor plating of some futuristic kind or some personal shielding that stops projectile weapons dead), then by necessity you'd have to use whatever the energized weapons would be called. Ion cannons, plasma guns, whatever. I imagine they probably wouldn't be as steady in their stream of fire as the projectiles, but that's not necessarily a bad thing; we already fire projectiles in bursts anyway, not constantly streaming fire in all directions. However, I do think that whatever these small guns would be, they would still fire a bunch of rapid bursts, like a projectile, the only difference being their composition.

A logical progression from having smart guns defending the ship (let's call them the "point-defense system" because that sounds science-fictioney) would be to have small missiles. We already have small, smart missiles that can track a target they're locked onto, and again, have had variants of this tech for decades. The future would be no different, and could have it work as an additional method of defense. I'm not sure whether it'd be smarter to have the computer be tied to the point-defense system or separate, but having a full load of small missiles carrying explosive ordinance to obliterate incoming fighters sounds like a smart idea to me.

Naturally, there would be different payloads as needed, and they wouldn't work as well against a larger vessel (larger vessels likely having an equivalent to the point-defense system to shoot down said missiles and having the defenses strong enough where even an impact to the ship doesn't do noticeable damage because the missile's too small and lacks the punch needed), but they'd be very handy to help defend.

That takes care of the smallfry. What do I envision a cruiser having for big guns? A small arsenal of larger missiles (think photon torpedoes, I guess), for a start, but not a huge one and not much variety. (This is a cruiser, not a battleship.) So here's where the big energy guns come in. Though obviously, the front of the ship is where the majority of the power would be, there would be guns positioned along the sides of the ship, so like with the point-defense system, the ships can fire from multiple angles, never truly being defenseless to enemy attack. I don't think on a cruiser, it'd be feasible to have this coverage be absolute (battleship, sure, but not a cruiser), but there would definitely be a spherical range, where if the weapons lock onto the target, they can fire and hit it.

For these big guns, the best way I can think of them to work is to impart as much energy into their attack as possible. The goal, of course, being to punch through the enemy vessel as much as possible. So a continuous stream would probably be best for this, for as long as the lock lasts and the command to fire is there.

That would be it for attack, aside from a small compliment of fighters, 4-12 in number. What would defense be? Well, I imagine a heavily-armored hull would be a good start. The hull could probably have some built-in properties depending on the metal that make it resistant to the type of weapons likely to hit it, too. Imagine an energy weapon hitting the hull, and the hull absorbing the energy to give the ship more power rather than destroying it--that's probably not going to happen, but imagine something like that in effect; instead of an energy weapon penetrating the hull and destroying the vessel, the energy weapon is dissipated.

This, incidentally, is how I see any energy shielding working (and what sci-fi setting is complete without energy shields?), in that rather than reducing the blow to nothingness, wasting a lot of energy by countering force with an equal and opposite force, is to simply redirect that energy, so that the incoming force is then spread out and weakened. It'd work with projectiles, too, in that it's more efficient to have, say, a bullet be directed not to hit you rather than just flattening the bullet before it does.

The exact mechanics of energy shielding largely depend on the exact mechanics of energy weapons, but while it does seem logical to have it be slightly-spherical (to make things be redirected the best), or more accurately an oval, the shield would likely be directly above the ship itself, because whatever has to generate the shield needs a lot less power the less distance it has to travel.

The cruiser would also have at least 2, if not 4, vessels that'd be shuttles, basically miniature cruisers without the weapons (aside from maybe one small frontal energy one) but with the defenses. The shuttles and the cruiser itself would have plenty of computers and scanners and whatnot, to basically be able to perform scientific studies, be on guard for enemies, whatever. I imagine that the shuttles would look somewhat like our current shuttles do, and be able of entering atmospheres, and they would therefore need powerful thrust to escape the atmosphere.

The cruiser itself, though, I don't see as being viable to land in most atmospheres, because of its massive weight--not a problem in space, but quite problematic when it comes to the harsh mistress of gravity and escape velocity. I do imagine it being shaped like the majority of ships in science-fiction, though: it would be fairly long, strong engines on back, wings, think Daedalus-class ships from SG-1.

Power and method of FTL travel depend on the setting, of course. (For that matter, if not rockets, what slower-than-light travel they use would be, too.) As does method of having gravity. But in a setting with contact with aliens, this is the type of ship I would build: versatile, able to respond to most situations and do so quickly and efficiently.
0 Comments

So...tired...

2/11/2015

0 Comments

 
I don't know why, but as of recently, I've just been so...exhausted. I was dead tired yesterday. I was tired before then. I've virtually been a zombie today with how tired I've been.

My mind has just sort of...shut down. The best guess I have for the problem is that I'm pretty much TripleShifting: Work, Schoolwork, and my leisurely activities. At the detriment of all three, mind you.

Butstill...I've been doing them all for the last few weeks, and while I've been struggling to do them all, I've kept a fairly healthy sleep schedule for the most part, getting the normal-for-me amount of 5-7 hours, averaging 6. (Except on Saturday nights.)

I've been fine, but all of a sudden...not so much.
0 Comments

Did some art today.

2/10/2015

0 Comments

 
So I had to drive my dad to the dentist today, where he had some work done. Him being heavily drugged and all, I needed to be there the entire time. I figured that I might as well use the opportunity, so rather than just sleeping, I brought a page and pencil/eraser, with a design in my mind.

So I managed to finish an Aria sketch. Because I used the eraser, it's not a doodle, but it lacks the polish and refinement of a drawing, especially without reference images (that I will need to regather; most of my current reference images are for Davos). So I'll scan it some time, show it to you, finish the drawing, scan the polished drawing, and some time do the digital version of that.

...Everything except the scan (and post) of the sketch will have to wait, though. My life's too busy right now, and even if it wasn't, the Davos digitization takes priority.

Still, though. Art!
0 Comments

Got another tune stuck in my head.

2/10/2015

0 Comments

 
I'm 100% positive this tune is real, and something I hear frequently, likely on The End. But I can't quite pin it down, which is why it's so annoying.

It's got two instruments going. One is violin/cello/bass of some kind, perhaps a bit synthesized but definitely there. It goes,
Baaaaaaaaaaaaaaaaaaaaaa, duuuuuuuuuuuuuuuuuuuuh, daaaaaaaaaaaaaaaaaa, rest.

And then there's the other part, which is a guitar, and not an electronic one, either. A normal guitar.

Badabuda, badabuda, badabuda, budada.

I think it's oneandtwoand, threeandfourand, oneandtwoand, threeandfour. Which would make the bass above be half a measure each.

Problem is, I have absolutely no clue what song it'd be from.
0 Comments
<<Previous
Forward>>

    rBree2

    AKA:
    RangerBree2
    ​rangerbreenew

    Just your average blogger. Can't be more than that safely anymore.

    Twitter
    Twitch
    ​​YouTube
    ​TikTok

    Threads
    Bluesky
    Mastodon
    ​Instagram
    Cara

    Ko-Fi 
    Patreon
    Throne

    ​Reddit

    Alt-Blog​
    Facebook
    Steam

    Archives

    February 2025
    January 2025
    December 2024
    November 2024
    October 2024
    September 2024
    August 2024
    June 2024
    May 2024
    April 2024
    March 2024
    February 2024
    January 2024
    December 2023
    September 2023
    August 2023
    July 2023
    June 2023
    May 2023
    April 2023
    March 2023
    February 2023
    January 2023
    December 2022
    November 2022
    October 2022
    September 2022
    August 2022
    July 2022
    June 2022
    May 2022
    April 2022
    March 2022
    February 2022
    January 2022
    December 2021
    November 2021
    October 2021
    September 2021
    August 2021
    July 2021
    June 2021
    May 2021
    April 2021
    March 2021
    February 2021
    January 2021
    December 2020
    August 2020
    June 2020
    May 2020
    April 2020
    March 2020
    February 2020
    January 2020
    December 2019
    November 2019
    October 2019
    September 2019
    August 2019
    July 2019
    June 2019
    May 2019
    April 2019
    March 2019
    February 2019
    January 2019
    December 2018
    November 2018
    October 2018
    September 2018
    August 2018
    July 2018
    June 2018
    May 2018
    April 2018
    March 2018
    February 2018
    January 2018
    December 2017
    November 2017
    October 2017
    September 2017
    August 2017
    July 2017
    June 2017
    May 2017
    April 2017
    March 2017
    February 2017
    January 2017
    December 2016
    November 2016
    October 2016
    September 2016
    August 2016
    July 2016
    June 2016
    May 2016
    April 2016
    March 2016
    February 2016
    January 2016
    December 2015
    November 2015
    October 2015
    September 2015
    August 2015
    July 2015
    June 2015
    May 2015
    April 2015
    March 2015
    February 2015
    January 2015
    December 2014
    November 2014
    October 2014

    Categories

    All
    Adhd
    Adulting
    Affirmation
    Anxiety
    Apology
    Art
    Autism
    Consumed Entertainment
    Content Creation
    Dancing
    Deleted
    Depression
    Dream
    Family Night
    Farn
    Food
    Friendship
    Games
    Gender Dysphoria
    Health
    Love
    Mafia
    Misophonia
    Past Midnight
    Pets
    Philosophy
    Phyrra And Cyrus
    Plural
    Ramble
    Red Hood Rider
    Religion
    Rider
    Rubyverse
    Saturdays
    School
    Sleep
    Song
    Story
    Sundays
    Tae Kwon Do
    Technical Difficulties
    The Descended
    Tired
    Trans
    Work

    RSS Feed

Powered by Create your own unique website with customizable templates.